Сheating behavior of bots

SuperStrannikSuperStrannik Member Posts: 50
Аfter improving the bots in the game, I began to notice the injustice towards the players... I'll explain now

1.Bots are able to attack and perform special attacks at the end of your character's animation and at exactly the same time that there is physically no time to parry or dodge

2. Also, the most common thing that I notice is bots that activate a special attack in hundredths of a second from the appearance of a strip of energy, the human eyes do not even have time to notice the appearance of a strip, but the bot already uses a special attack, I feel this is a strong advantage over the player, because with all the human reaction, the player will not be able to use a special attack so quickly

3. there was also a problem with breeding the enemy for a special attack, you can run away from the bot for more than a minute, but it still won't give out 1 or 2 specials, saves up for 3 specials, it also doesn't look fair, it's like a friend who uses one button in a fighting game, it's not fair and it's not fun
It is very good that bots develop in the game and become not just dummies, but such moments make the gameplay a roulette game in which nothing depends on the player

P.s. I would like to make the behavior of bots more similar to human behavior in order to level the odds a little.
It's a pity that they probably won't hear me

Comments

  • BringPopcornBringPopcorn Member Posts: 5,143 ★★★★★
    I think you got the term "Bot" wrong
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