BG's is being ruined
WhiteKnight
Member Posts: 692 ★★★★
So I've been thinking about why BGs have been on the decline so much over the last few months and I think I've realised.
Obvs the nodes haven't been great, rewards took forever to get updated but I dint even think that's the real reason, I genuinely belive it is because Kabam are messing up the new champs so much.
Over the last 6-months we've seen the introduction of the worst defenders in game; Photon, Onslaught, Maestro, Bullseye, Dust and Serpent.
With the introduction of guaranteed 6* for those willing to spend these champs are easily acquired and ranked to high levels and are completely unavoidable.
That being combined with each champ needing specific counters from a limited pool means no matter what the nodes are you either die, lose tonnes of unavoidable health or can't get them down meaning its a loss. All it takes is for your opponent to draft 2/3 of these champs and you not get a counter and it's an automatic loss.
All these champs have been an absolutely nightmare to fight, to learn and releasing them back to back to back with such easy access is making the game so much less enjoyable and in BGs these champs are completely unavoidable.
I don't know if there is going to be a resolution to this, clearly Kabam don't want to nerf these champs for one reason or another as we've seen with Photon, Onslaught and Maestro having zero changes and the same will continue for the rest.
The Game is becoming unenjoyable.
And FYI, this is coming from someone who competes at Celestial level in BGs every single season with a very strong roster before the 'get good' commends drop 🤷♂️
Obvs the nodes haven't been great, rewards took forever to get updated but I dint even think that's the real reason, I genuinely belive it is because Kabam are messing up the new champs so much.
Over the last 6-months we've seen the introduction of the worst defenders in game; Photon, Onslaught, Maestro, Bullseye, Dust and Serpent.
With the introduction of guaranteed 6* for those willing to spend these champs are easily acquired and ranked to high levels and are completely unavoidable.
That being combined with each champ needing specific counters from a limited pool means no matter what the nodes are you either die, lose tonnes of unavoidable health or can't get them down meaning its a loss. All it takes is for your opponent to draft 2/3 of these champs and you not get a counter and it's an automatic loss.
All these champs have been an absolutely nightmare to fight, to learn and releasing them back to back to back with such easy access is making the game so much less enjoyable and in BGs these champs are completely unavoidable.
I don't know if there is going to be a resolution to this, clearly Kabam don't want to nerf these champs for one reason or another as we've seen with Photon, Onslaught and Maestro having zero changes and the same will continue for the rest.
The Game is becoming unenjoyable.
And FYI, this is coming from someone who competes at Celestial level in BGs every single season with a very strong roster before the 'get good' commends drop 🤷♂️
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Comments
Yes, Onslaught, Photon, Bullseye, Maestro, Serpent, Dust and now Sinister can be challenging, but all of them have counters that make them look like the worst defenders in the game. Most of the players who are in the GC have these counters available, and none of them are new and hidden behind a paywall.
But yes, for new or weak paragons and lower, BG is probably a little hellish...but it should also be that in P1 and above, in the first weeks, when they face decks full of R5s and 7R2+.
Maybe it’s that or most people having very similar decks, but the game mode feels a little bit stale lately.
It just feels like going through the motions to get “this or that”said reward or milestone objective and nothing new or exciting.
The game mode is close to 2 years old now so maybe it’s lost some of it’s lustre…idk.
Bullseye…AA, Sinister, Frost, Storm, Odin…thats five great ones.
Serpent ? Wiccan, Chavez, Maw, Sunspot, HT, Colossus, Silk, BWCW, Absman etc…
Serpent is a fair criticism, but he’s not an instant loss if you have someone like Kushala, WWBN, or Chavez and play well
I still haven't figured out how to fight Dust effectively, but I'm not crying about her, I just ban her usually.
If I can't, then I do my best and hope I do better than my opponent does.
Same goes for champs like bullseye too, though I wouldn’t be mad at a nerf to him. There’s sinister, NSTW, Bishop, Sunspot, iceman, CGR, Nick, Kushala, Red Skull, and even champs like Nova and Domino that can work decently.
Yes, you’ll take a few % block damage, but the fight is over in 22 secs…Sinister is slower, but will finish with 100% health….
He gave up right after having Absman as defender in the next fight...and I responded with 200 sig R5A Void within 0.1 secs 🤭
Shuri and Sinister can block her unblockable specials. Jabari Panther (Sp 1 and Huntress mode) and NF (at 5 tactical charges) shuts down her defensive ability so you can still hit her when she's stunned. I'd normally use JP or Shuri against her.
OG Storm was my go-to counter for Bully, and she wrecked him everytime. One Sp 2 from her and he was sleeping. Instant nerf lol.
The other:
She benefits from his neuroshocks in the best way lol
I'm a little perplexed by some things said too, but I'm going to be quiet 😂
VT doesn't change up the nodes across 4 weeks, while GC only changes it every 2 weeks.
The first week is always the most interesting as people's decks are the most varied.
The second week already gets pretty stale, as most players have settled on who the Defenders/Attackers should be for those nodes. Essentially the match is usually decided in the draft - do you get the same defenders and counters, or does your opponent. I am rarely surprised at what happens in the draft, and then what will happen in the actual rounds.
If you play in VT for most of the season, you have the staleness for Weeks 3 and 4. If you get to GC, you have the staleness for half the time.
If it was two defenders, so bullseye and onslaught, then you just have to worry about those two or you can ban one/both of em. But because you have 4-5 top tier defenders. It means you need to either ban 3 leaving their nuke champs for your defence (nimrod, human torch). It will probably become more calmer 8-12 months from now when more champs are introduced, but atm it sucks.
I don’t fully understand how this works, since I assume a new hard counter would affect a champ’s winrate on defense. But if I were to guess it just means they won’t just say “oh we introduced negasonic and sinister for bullseye so he won’t be tuned down because now there’s more counters!”
Take everything I said with a grain of salt though, I had to wildly paraphrase since the stream where he said this was a little while ago and I don’t remember his exact words. Im gonna try and go find the stream for more correct wording and if I do I’ll come update this post.