**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BUG - SPRING OF SORROW ANNIHILUS**
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.

The team will be fixing this issue ASAP.

Thank you for your patience.
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OG Abomination rework

Greed_ExodusGreed_Exodus Posts: 259 ★★★
I grew up watching the 90s hulk animated show, and if anyone else did then you probably have the same nostalgia seeing the leader being added, and it really made me think, hey what about OG Abomination, this character seriously does deserve a rework

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    PantherusNZPantherusNZ Posts: 1,694 ★★★★
    He got a kind of passive rework back when Red Guardian came out via Synergy, allowing him to inflict Poisons offensively.

    Man, he used to be SUCH a beast on defence back in the day
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    MagrailothosMagrailothos Posts: 5,541 ★★★★★
    Here's a rework suggestion for you. It's fairly simple, but could be fun. Stats for a 6* 5/65 champion.

    Obviously, any numbers are to be considered placeholders, as there's a good chance they could be under/overpowered...

    Abomination

    Health 57737
    Attack 4465

    Passive

    +1050 Physical Resistance
    Poison Immunity
    When fighting opponents with the #Gamma attribute, Abomination gains +175 Critical Rating and +350 Critical damage Modifier

    Aggression
    Abomination gains an Aggression charge when he hits the opponent with critical hits or activates Special Attacks. He can have a maximum of 12 Aggression.
    When he has more than one Aggression, Abomination is immune to Stun, Concussion and Disorient. Each time this immunity is triggered, Abomination loses two Aggression.
    Each charge of Aggression grants the following benefits:
    • +209 Attack
    • +100 Critical Damage Modifier
    • +2% Power Efficiency
    Radioactive aura
    Opponents within striking distance of Abomination are inflicted with Radiation debuffs at a rate of 1 per 0.75 seconds, to a maximum of ten debuffs. Champions who are immune to Poison or are #Gamma are immune to radiation.
    Easter Egg: If Abomination is fighting Red Hulk (this is not recommended), whilst within striking distance, Rhulk gains 1 Heat charge every 2 seconds.

    Radiation debuffs last 1.25 seconds, but expire one at a time, and are paused whilst near Abomination. For each Radiation debuff, the opponent suffers 122 damage per second, their Attack is reduced by 2.5%, and their Regeneration rate is reduced by 7.5%.

    Radiation damage is based on Abomination's Attack at the start of the fight (scaling with nodes/boosts) and does not change with subsequent modifiers to his Attack during the fight.

    Special Attacks
    On activation, gain one Aggression charge per bar of Power spent.
    • SP1: 65% chance to stun the opponent for 1.5s.
      100% chance to Inflict a Mangled debuff for six seconds, +1s per Aggression. When attacking a Mangled opponent, Abomination gains 650 Critical Rating, Armour Penetration and Block Penetration.
    • SP2: The first blow of this attack inflicts Armour Break (-1300 Armour for nine seconds).
      If the opponent has one or more radiation debuffs, the final hit triggers a burst of radiation damage. For each radiation debuff on the opponent, the final hit inflicts a burst of 3172 Poison damage, increased by 10% per Aggression charge. If a radiation burst is triggered, remove all Aggression charges at the end of the attack.
    • SP3: Abomination triggers a passive Fury effect, increasing his Attack by +4240 for 10 seconds, plus 0.5s per Aggression charge. Whilst this Fury is active, inflict Radiation debuffs 50% faster and the stack limit rises to 15.
    Signature Ability - Gamma decay
    Damage from Radiation debuffs and Radiation bursts (on SP2) is increased by 20-80%.
    Additionally, Abomination starts the fight with 1-3 Aggression charges.

    Synergies
    Gamma Brawlers
    Hulk (Classic) - When entering Hulk Rage, passively go Unstoppable for 2s. If Hulk gains Unstoppable from his Signature ability, passively gain Unblockable for 2s instead.
    Abomination - When Abomination has ten or more Aggression charges, Special Attacks are Unblockable.

    The death of me
    Red Hulk - SP3 Incinerate gains +33% Potency, and SP2 inflicts an Incinerate with half this potency.
    Immortal Abomination - Once per fight, on reaching 15% health, Purify all self-inflicted Poison debuffs, recovering 5% of lost health per debuff removed.
    Abomination - Once per fight, on reaching 15% health, gain a Regeneration buff recovering 10% of lost health.
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