Decorative armour is just for havok and it helps diablo so let it stay. And as bad as heavy hitter is, I was able to counter it 80-90% of the time while using capiw so don't have a problem with it.
Decorative armour is just for havok and it helps diablo so let it stay. And as bad as heavy hitter is, I was able to counter it 80-90% of the time while using capiw so don't have a problem with it.
Tbh, design wise it's a perfect fight.
Yep design wise this is one of best fights we have had in these events. - dulled helps lower neuroshock chance - missed opportunity cuts down the neuroshock DMG - pass the buck and Ssstylish give consistent will power healing - Decorative armour ensures the difficulty of the flight The only one I can't think of having a use is Heavy hitter, it serves no purpose other than just prevent heavy openings Aside from that it's a pretty good node set for an already nightmarish defender
The community would've been applauding the team but the AI just decided it was a good time to learn Ultra Instinct
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
Read the title again genius, it says one HAS to Go , besides the heavy hitter one is of the least consequence. Since Ssstylish more or less does the same thing
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
You could make the powerstings really potent like the spider ham fight in WOW, but I guess that would just result in the fight being cheesed??
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
I actually don't mind at all I agree with this suggestion
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
You could make the powerstings really potent like the spider ham fight in WOW, but I guess that would just result in the fight being cheesed??
Not spam fight level potent, but a middle ground would be nice, like it takes around 5% of max health from onslut
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
You could make the powerstings really potent like the spider ham fight in WOW, but I guess that would just result in the fight being cheesed??
Not spam fight level potent, but a middle ground would be nice, like it takes around 5% of max health from onslut
That would be nice actually, would make the fight less sluggish
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about you not get so triggered over a SoS post? And those are some broad assumptions you're making. If the fight was fine to you, then ok...this survey is not for you. Move on. And not everyone feels the same about the fight as you. No need to make silly, factless assumptions about our game playing or opinions on the fight. I've beaten this Onslaught. It doesn't mean I enjoyed the fight.
Again, this post isn't for you. Let other people enjoy things.
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either: β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
Cool. Thanks for your input! Increased Power Sting damage would be nice. But in order to truly benefit from that, the AI would need to be more aggressive instead of how passive it was, too. And when it finally got a Power Sting, it held on to it's special until power sting expired.
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about you not get so triggered over a SoS post? And those are some broad assumptions you're making. If the fight was fine to you, then ok...this survey is not for you. Move on. And not everyone feels the same about the fight as you. No need to make silly, factless assumptions about our game playing or opinions on the fight. I've beaten this Onslaught. It doesn't mean I enjoyed the fight.
Again, this post isn't for you. Let other people enjoy things.
He is a troll. Don't reply to him. He starts abusing you and others and eventually make this post get closed
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about you not get so triggered over a SoS post? And those are some broad assumptions you're making. If the fight was fine to you, then ok...this survey is not for you. Move on. And not everyone feels the same about the fight as you. No need to make silly, factless assumptions about our game playing or opinions on the fight. I've beaten this Onslaught. It doesn't mean I enjoyed the fight.
Again, this post isn't for you. Let other people enjoy things.
He is a troll. Don't reply to him. He starts abusing you and others and eventually make this post get closed
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about you not get so triggered over a SoS post? And those are some broad assumptions you're making. If the fight was fine to you, then ok...this survey is not for you. Move on. And not everyone feels the same about the fight as you. No need to make silly, factless assumptions about our game playing or opinions on the fight. I've beaten this Onslaught. It doesn't mean I enjoyed the fight.
Again, this post isn't for you. Let other people enjoy things.
He is a troll. Don't reply to him. He starts abusing you and others and eventually make this post get closed
Howexactly am i trolling and how is anybody getting abused
How about none of them the fight is fine i don't think any of you are truly **** at the the game youβre just not making any effort to get better stop being lazy and actually learn a new skill
How about you not get so triggered over a SoS post? And those are some broad assumptions you're making. If the fight was fine to you, then ok...this survey is not for you. Move on. And not everyone feels the same about the fight as you. No need to make silly, factless assumptions about our game playing or opinions on the fight. I've beaten this Onslaught. It doesn't mean I enjoyed the fight.
Again, this post isn't for you. Let other people enjoy things.
How am i triggered? You're the only one here that seems triggered learn how to take some constructive criticism and not take everything so personally
None. The nodes do not make it a difficult fight. Itβs all about learning to dex the L1, like the Danni Moonstar fight was about learning to dex her L2. Once you get the dex down itβs a piece of cake
Thereβs no objective that says you have to solo the fight. No need to win the fight fast. Slow down, take your time, learn the dex and get it done. Simple.
Thereβs no objective that says you have to solo the fight. No need to win the fight fast. Slow down, take your time, learn the dex and get it done. Simple.
None. The nodes do not make it a difficult fight. Itβs all about learning to dex the L1, like the Danni Moonstar fight was about learning to dex her L2. Once you get the dex down itβs a piece of cake
I agree about the dexing..it did get better once I did that. BUT IMO the unstoppable is the worse. The AI kept spamming heavies when it had unstoppable.
And if I remember correctly, the only champs who counter Unstoppable don't meet any objectives. Correct me if I'm wrong though.
Comments
Tbh, design wise it's a perfect fight.
- dulled helps lower neuroshock chance
- missed opportunity cuts down the neuroshock DMG
- pass the buck and Ssstylish give consistent will power healing
- Decorative armour ensures the difficulty of the flight
The only one I can't think of having a use is Heavy hitter, it serves no purpose other than just prevent heavy openings
Aside from that it's a pretty good node set for an already nightmarish defender
The community would've been applauding the team but the AI just decided it was a good time to learn Ultra Instinct
That's the only thing that made the fight a pain is him hurtling in the corner and not throwing specials until the power sting was over. π
I think the fight is great as-is, but if anything were to change I would rather see the addition of a node that either:
β’ increased power sting damage, so there is a greater payoff to transferring them to Onslaught, or
β’ removed a debuff from the attacker whenever Onslaught detonates a power sting, so there would be a way to remove Daunted
Still I voted heavy hitter - windows were way too small to be enjoyable given the AI.
Again, this post isn't for you. Let other people enjoy things.
And if I remember correctly, the only champs who counter Unstoppable don't meet any objectives. Correct me if I'm wrong though.