Pacing of game for new [not alt accounts] is off imo
willrun4adonut
Member Posts: 4,990 ★★★★★
I try not to rant, and it doesn't really do anything, but I've noticed that newer players don't what I consider basic information and are just gliding throw content with their overpowered champs like 7*. While it has been said before by many, here is what I've found.
I like jumping in incursions after I've done my solo attempts to help carry lower accounts and get rewards as well as getting my gold milestones every 4 days. If I jump into sector 5 with a random, we get to zone 15. If I jump into sector 6, it really depends on nodes and opponents. It used to not depend on who my partner was as what I would say, they would do. For example, wait until I clear the boss, let me get the nodes first, etc. I even check their language based on there alliance and go back and forth between google translate and MCOC.
The last four partners I had all did not know how to apply White Magento's prefights. It was strange as I never had that issue with me. What made me 'mad' [but not really] was that with one partner, I was on zone 20 [zone 21 carrying someone is my best so I was close] and needed that prefight for the boss to counter tenacity, but he my partner couldn't figure out how to do it. So I almost was able to break my record, but couldn't. Something small, I know, but I thought everyone knew about prefights. This partner has also been playing since August per him, another partner for 7 months. I've also carried someone who didn't need carrying in sector 6 [he had a 6r5 Herc]. He never died, and when I asked he was doing partners instead of solo, he said it's because he couldn't get past the 3% degen on bosses without a partner since the node would still be there so partners should be easier. I told him that node isn't there in solo as he had no idea.
TL;DR I wish new players knew how to apply prefights for incursions so I could have beaten my carrying record.
I like jumping in incursions after I've done my solo attempts to help carry lower accounts and get rewards as well as getting my gold milestones every 4 days. If I jump into sector 5 with a random, we get to zone 15. If I jump into sector 6, it really depends on nodes and opponents. It used to not depend on who my partner was as what I would say, they would do. For example, wait until I clear the boss, let me get the nodes first, etc. I even check their language based on there alliance and go back and forth between google translate and MCOC.
The last four partners I had all did not know how to apply White Magento's prefights. It was strange as I never had that issue with me. What made me 'mad' [but not really] was that with one partner, I was on zone 20 [zone 21 carrying someone is my best so I was close] and needed that prefight for the boss to counter tenacity, but he my partner couldn't figure out how to do it. So I almost was able to break my record, but couldn't. Something small, I know, but I thought everyone knew about prefights. This partner has also been playing since August per him, another partner for 7 months. I've also carried someone who didn't need carrying in sector 6 [he had a 6r5 Herc]. He never died, and when I asked he was doing partners instead of solo, he said it's because he couldn't get past the 3% degen on bosses without a partner since the node would still be there so partners should be easier. I told him that node isn't there in solo as he had no idea.
TL;DR I wish new players knew how to apply prefights for incursions so I could have beaten my carrying record.
21
Comments
Most learnt to intercept properly in act 6 but many now will probably get proficient at it in act 7.
I then do them again with random people every 4 days to get the milestones and see how far I can carry people. So thanks, but I'm good.
I mean, I think I have the basics of it down, but it still confuses me.
Love the game, but I don't have the memory to remember how all of these chalos work and why they work that way.
I just wanna punch things! Hahaha
If some new player is better than me.
Who cares?
If some new player powers through, and gets to a higher level, please tell me how to differentiate that, in reasonable terms across the entire game.