Side quest - more annoying than sos…
This weeks side quest has a really frustrating node.
The “heavy knock down after opponent does a special or else you get 33% dmg” node, given the persistent ai and input issues, is just stupidly annoying. It essentially punishes you for factors that you cannot control. May aswell just say you get a 6s timer after each opponent special, and after timer expires you take 33% dmg. At least that’s more honest!
Trying to knock down a defender within 6s with a heavy when there is a combination of these issues currently in game is just a pain:
1) unstoppable (can work around that)
2) uncooperative ai - either holds block, constantly evades when you try hit its block to bait a counter to parry, or refuses to do a heavy so you can heavy counter..
3) unable to parry (parry issues)
I’ve used more revives on this daft node than sos this week…