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Why no 5/5 Attackers.
WhiteKnight
Member Posts: 700 ★★★★
So this last 8/9 months have seen some of the worst defenders in game: Maestro, Bullseye, Onslaught, Serpent and now Enchantress all rated 5/5 on defence but Where's the 5/5 attackers? Where's the 2024 Herc/Kitty?
I heard Kabam Miike saying how Herc and Kitty would have been tuned down, but surely Kabam can't keep throwing monster defenders at us without giving dome over powered attackers too.
Nothing but a drain on resources fighting them.
I heard Kabam Miike saying how Herc and Kitty would have been tuned down, but surely Kabam can't keep throwing monster defenders at us without giving dome over powered attackers too.
Nothing but a drain on resources fighting them.
26
Comments
We’re 2/3 of the way through this year and the only meta attackers we have are prowler, bill and white tiger. Thankfully we had some good champ reworks this year which have helped out, but the champ releases are lacking.
Hopefully next year it starts to get better, I'd assume next year is when we will see true hard counters to all the 5/5 defenders we've received this year and I don't mean Negasonic vs Bullseye or Patriot vs Photon where it still takes 55 seconds lol I mean something more like ID vs Bishop or Galan vs Peni, I'd be very surprised if they don't.
Four of those categories go into making a good attacker. Not just damage. For example, Proxima Midnight would be a 5/5 for damage. But because her other three categories aren’t great, people ignore her. People like Herc and Kitty because they have high marks across all four of those categories, not just damage. They’re easy pick up and play champs with high damage output and insane sustainability. And as somebody else in this thread mentioned, they aren’t really go-tos in BGs because most of what made them so OP in the past was ease of use and sustainability over there actual damage output.
I’m not saying you shouldn’t ask for better attackers. I agree, the champs this year have been pretty lackluster on offense compared to defense. But I’d just say make your ask more specific. Do you want attackers to have more damage? More utility? Easier to pick up and play? What exactly is missing in champ design this year? That’s the feedback we should be giving to Kabam. That’s how we get what we’re looking for.
I do agree that I’d expect some hard counters to the tough defenders by next year. I don’t think it’ll be as bad as Galan vs peni, as DLL has said that now with hindsight they went a little too far with hard countering her. Definitely not like negasonic vs bullseye tho lmao. Maybe closer to Guardian vs Domino, or Hulkling vs Fam. Someone who shuts off the key annoying mechanics while also not being slower than 45s.
Problem solved
"He's a noodle against shock immune" etc NO SHIIII...
Kabam does not owe us anything by not giving a champion more than one source of damage and I'm sick of how the community has started to demand that from them. It totally makes DOT champs seem useless because they can't take EVERY MATCHUP. Because if BRB was a 5/5 defender and his base damage source was shock and you couldn't just bring a shock immune because he'd be able switch to a random other DOT source, the community would be calling him "OVERTUNED". For example the TB EQ where even bringing a shock immune would punish you
I do disagree with the drain on resources part for most of these though. Enchantress, Maestro, and Onslaught have plenty of counters already. Onslaught can be done by like 90% of a standard bg deck, maestro can be done by like anyone in the mystic class, and Enchantress can be done by literally anyone
Th Also, disclaimer I am not claiming to know KABAMS THOUGHT PROCESS WHEN DESIGNING these champions. I do not know how to design a game,this is just what I think is one of the reasons for the noticable shift in champions damage output
It's the r3's every deep dive we're shown the damage of r3's when designing I do think they carefully scale the damage of these champions to their r3 potential. They carefully consider the cap of the damage of the champion that every other rank is almost dreadful. If kabam were to make a 3/5 attacker they'd most likely be a 3/5 at r3 because that is the highest they can go and that is what kabam carefully thought of when designing. That is why you notice a HUGE gap between the damage now and the damage when the max you could go was 6*r4/5. A 4/5 back in 2023 and before would hit harder than a 4/5 now if they were granted the r3 upgrade because time has changed and so has the cap of these champions.Take white tiger for example, she's not impressive offensively unfortunately when she isn't r2/3, she's supposed to be a 4/5 but if you take into consideration someone random like Dani moonstar who is also a 4/5 and was released when it was incredibly rare to get a r3 you'd notice such a huge difference in damage (when Dani crits at least lol). Same goes for random champs like silk and Titania who are also 4/5. Kabam had to make champs like Dani and silk hit hard even tho 7* r3 were available because it was not as easy to get them to that rank and people were mostly ranking up the 6*. So kabam had to design them and carefully think about their damage as 6*'s this is why you can really feel the damage when you rank them up as 7 stars. Unlike these new champions who need the 7* r3 to satisfy the urge in which a 6* usually would back then
Yeah Galan vs Peni was just unfair, I do hope they don't do that again. Hulkling vs FAM or Guardian vs Domino would definitely be much better and healthy for the game on the long run, there should still be a few small things you have to play around.
I will defend white tiger tho. As the owner of an r2 she very much so represents a 4/5 in damage, even slightly better. Her battlegrounds rotation which takes 45-50s it covers enough ground to take down equal rank sassys. (Probably works for sassy one rank higher too but I haven’t tested it) She’s not a champ who has to punch down or have class advantage to do fights at a good time. I do think your point applies to other champs tho, like negasonic, patriot, ironheart, etc.
For example I think a hard counter to serpent would be someone who counters his death immunity 100% of the time, and manages the chip damage from his specials. Still have to deal with things like the first hit of his specials being unblockable, or his more minor power gain buffs, but the big tricky mechanics are out of the way.
Potentially Shathra?