AI - "Let's get it started" (Dirty version)

DeathsworkerDeathsworker Member Posts: 200 ★★
Why does your AI act differently based on different champs?

Doing SOS and generally not too bad with hulk and vision, but with G99 and Vox?

Vox, Toad has no problem throwing specials, but the main issue is he will literally just walk across the map (can't attack or he'll just light intercept) like wtf? had this man walk me down from the right side into the middle.

But G99 is my favorite. This man will hold his special from the right side of the map into the left side on the damn wall. Sometimes he won't even throw a special until you hit into his block and dash back in which he immediately throws it, or my favorite is he will walk and if you dash back immediately throw it so you can't dex it.

Comments

  • OurobørosOurobøros Member Posts: 1,804 ★★★★★
    He won't throw a special if he don't have enough prowess to make him unblockable, and he will only throw the special if you're in the middle of dashing so he can clip you. Also why his specials and basic attacks look almost the same? I ate so many specials that I could have dexed only because it looked like a basic attack
  • PT_99PT_99 Member Posts: 4,771 ★★★★★
    This new "WALK OF DEATH" AI has started to kills my interest instantly.
    (Not dashing in, LITERALLY WALKING.)

    Because you legit can't do anything about it other than just holding block.
    Why?

    1. You try to light attack AI when it's doing WALK OF DEATH it will parry you, legit, 100% times.
    2. You can't do medium dash or it will backdraft into 5 combo you.
    3. You can't use relics as it will parry that **** as well.
    4. Same goes for special, it will parry.
    5. You can do dash back only for AI to WALK YOU TO CORNER

    All you can do in this behaviour is just hold block, eat 5 punches on block ofc (unless you're using Redskull then AI will immediately throw heavy 🥰) then punish it's heavy.

    Who designed this ****?
  • DeremusDeremus Member Posts: 152 ★★
    Bro i don't understand the walking ai for the life of me. I don't know why they have started doing that all of a sudden and when you react you get parried. They react so fast in that situation. It frustrates me more than anything else in the game.
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