Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me?
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me? Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx?
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data Interesting that you guys can simply turn on/off the vfx.Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data Interesting that you guys can simply turn on/off the vfx.Perhaps you should implement a standard feature where summoners can select their cup of tea in regards of intensity of vfx, depending on the phone Can certainly pass the feedback to the team. Unfortunately its not quite so simple since just doing that requires building out the front end and back end of a new feature to allow it vs us doing it on our end, but still an interesting idea we can pass along!
Appreciate the feedback! Will be passing it along to the game team to take into consideration along with the in-game data Is compensation going to be considered for the awful lag I’ve been dealing with and now the inability to see energy attacks coming at me? Won't know until after the test once we can determine the extent of impact. Are you still experiencing lag alongside the reduced graphics/vfx? I’ll have to get back in and look. I played a handful of fights and was thrown off and decided it was best not to keep trying to advance in BGs like this or try anything else difficult.
Seems that it has been reverted, just went in to test Purgatory and Arcade, and their effects are back.
Seems that it has been reverted, just went in to test Purgatory and Arcade, and their effects are back. Yup gonna update the announcement but players should now see the vfx again. Test is still ongoing but wanted to get that fixed!