How can the AI start walking immediately after holding block?
Chuck_Finley
Member Posts: 1,219 ★★★★★
Mentioned in another thread, but needs its own visibility. The “walk of death” by the defender starts immediately after they quit blocking. IMMEDIATELY. We let go of block and we have a noticeable gap of time before we can walk. How is the AI able to do this? This clearly isn’t a skip frame issue. It’s beyond the recovery concerns as well because we aren’t talking milliseconds. This is one of the most obvious and competitively unfair aspects of the current AI.
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any video of example ?
I don't even understand how it's happening or how it's possible even, upon dropping block there should be a delay where the ai should stand still after which they walk in to close the distance if they donot initiate some other action. What's going on?
You can't escape it once it starts.
You try to light attack when AI is WALKING at you? Booo, AI will parry you immediately, no joke
You try to dash back when AI is walking at you? Boo, AI will continue it's WALK OF DEATH till you're cornered.
You try to do medium dash attack when AI is WALKING at you? Booo, AI will sidestep 5 combo or light intercept into 5 combo.
The only thing you can do when this WALK OF DEATH starts is hold block and also pray 🙏 that AI throws it's heavy attack so that you can punish and interrupt this WALK OF DEATH loop.
You can't escape it once it starts.
Is it even possible to get an intercept (the whole point of GC) while the AI is Walking you?