Spunk rework

captain_rogerscaptain_rogers Member Posts: 9,663 ★★★★★
So spunk is getting his update live this month. This is what they changed (from website)

The potency of Spider-Punk’s Physical Vulnerability debuffs increased from 25% to 40%
The duration of Spider-Punk’s Physical Vulnerability debuffs increased from 15s to 18s

I don't think this makes a big impact, do they? What do y'all think?

Comments

  • EdisonLawEdisonLaw Member Posts: 7,690 ★★★★★
    Well those ruptures are gonna deal more damage so it may impact the SP1 damage.
  • ButtehrsButtehrs Member Posts: 5,990 ★★★★★

    We have to choose a better nickname for this guy

    Idk why they just can't call him punk lol
  • BeastDadBeastDad Member Posts: 1,903 ★★★★★
    That's it? Great.
  • ahmynutsahmynuts Member Posts: 7,607 ★★★★★
    edited November 1
    If you play him regularly, that is huge for his rotation and damage (which he didn't really need because he already slaps super hard)
  • BigBlueOxBigBlueOx Member Posts: 2,386 ★★★★★
    ahmynuts said:

    If you play him regularly, that is huge for his rotation and damage (which he didn't really need because he already slaps super hard)

    It’s too bad his sp1 “cash out” will seem to remain pointless
  • ThePredator1001ThePredator1001 Member Posts: 869 ★★★★
    BigBlueOx said:

    ahmynuts said:

    If you play him regularly, that is huge for his rotation and damage (which he didn't really need because he already slaps super hard)

    It’s too bad his sp1 “cash out” will seem to remain pointless
    That’s kind of what bugs me, the damage shouldn’t be based on how long the rupture had left. The balance update made it sound like they wanted to increase the sp2, sp1 rotation so it should have been a flat burst regardless of the duration left then you could be able to wait till it’s almost expired and then use the sp1 to activate a big burst.
  • BigBlueOxBigBlueOx Member Posts: 2,386 ★★★★★

    BigBlueOx said:

    ahmynuts said:

    If you play him regularly, that is huge for his rotation and damage (which he didn't really need because he already slaps super hard)

    It’s too bad his sp1 “cash out” will seem to remain pointless
    That’s kind of what bugs me, the damage shouldn’t be based on how long the rupture had left. The balance update made it sound like they wanted to increase the sp2, sp1 rotation so it should have been a flat burst regardless of the duration left then you could be able to wait till it’s almost expired and then use the sp1 to activate a big burst.
    I agree, since they’ve left as it is, then his sp1 is arguably one of the most pointless in the game. Deathless Guilly’s maybe be more useful even because if it crits her Degen will do more than this does
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