Special Incursions Event - Revives

Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
Would be nice if we could use basic revives in the new Special Incursions Event. Certain nodes in the defenders are near impossible with specific attackers, and considering Cyber Weekend & Banquet are just around the corner… I don’t think anybody (especially F2P players) want to spend 52 units on a 2,000 HP single revive… 2,000 HP will KO your attacker if they stub their toe during the fight. F2P players don’t grind arena so that we’d have to waste them on pathetic revives that are extremely overpriced for the amount of HP they give. At least let F2P players have a chance at keeping SOME of their revives for Cyber weekend and Banquet… /// Allowing players to use Basic Revives for this event would make sense… or at the very least, reduce the cost of the horrendous Incursions revives.

Comments

  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    *Waiting for specific ’forumers’ who are gonna pretend that what i’m saying in this post isn’t reasonable*
  • kvirrkvirr Member Posts: 347 ★★
    ahmynuts said:

    *Waiting for specific ’forumers’ who are gonna pretend that what i’m saying in this post isn’t reasonable*

    I mean. This is literally the definition of skill issue
    Someone said it because I can’t, because I can’t do the incursions myself 😂
  • BendyBendy Member Posts: 6,452 ★★★★★
    Most of its rng i had a black cat who would drain my power if she cleansed a debuff starts active returns every x second power sting and encroaching stun basically failed as just so much to look for but doing another run and so far so good
  • willrun4adonutwillrun4adonut Member Posts: 4,519 ★★★★★
    I say that they gave us a very nice gift. You can easily get a hack (or two even) that lets you gain health back super easily each fight. So all you have to do is just not die (which I know is easier said then done, but wait, there's a hack that lets every character cheat death if you play it correctly).
  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    edited November 6
    @ahmynuts I expected at least 1 immature MCOC try-hard to drop the old overused ‘skill-issue’.

    Some node + defender combo’s make it impossible to get past them without using revives, depending on the attackers too. Anyone who plays incursions knows this. You probably think the Incursions Revives are great value lmao




    At the very least, I’m speaking for the average F2P player that isn’t a mcoc try-hard or whale that has no clue how valuable units are without spending on this mobile game.

    Kabam could make Incursions Revives more worthwhile and there’s nothing anyone can seriously say to argue against that 💀

  • BendyBendy Member Posts: 6,452 ★★★★★

    I say that they gave us a very nice gift. You can easily get a hack (or two even) that lets you gain health back super easily each fight. So all you have to do is just not die (which I know is easier said then done, but wait, there's a hack that lets every character cheat death if you play it correctly).

    This is a much better set than lst time i take getting thing synergy without needing thing and synergy
  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    @willrun4adonut I appreciate your mature, reasonable response, even if you’re disagreeing with me. Yes, they seem like the best hacks to use and will help survive certain insane nodes. But there’s a specific falter node that is paired with a very difficult defender that makes it near impossible to beat without using a few revives. I’d be happy to spend units on revives if they were actually useful revives, but 2,000 HP is like 1% - 2% HP for 52 units each… that’s ridiculous considering I have to take some blocked hits to even have a chance with this specific node + defender combo… but with only 1% - 2% HP… i’ll be KO’d if I take just 1 hit into block. There’s no reason for incursions revives to be so pathetic when some of these nodes require a revive or two.
  • willrun4adonutwillrun4adonut Member Posts: 4,519 ★★★★★

    @willrun4adonut I appreciate your mature, reasonable response, even if you’re disagreeing with me. Yes, they seem like the best hacks to use and will help survive certain insane nodes. But there’s a specific falter node that is paired with a very difficult defender that makes it near impossible to beat without using a few revives. I’d be happy to spend units on revives if they were actually useful revives, but 2,000 HP is like 1% - 2% HP for 52 units each… that’s ridiculous considering I have to take some blocked hits to even have a chance with this specific node + defender combo… but with only 1% - 2% HP… i’ll be KO’d if I take just 1 hit into block. There’s no reason for incursions revives to be so pathetic when some of these nodes require a revive or two.

    I get the revives thing, but without them banning Herc, they'll probably stay that way. I'm fine with them giving revives for usage in just the incursion saga, but I honestly think that there have been very few node combinations and defenders that make it absolutely necessary to revive through. But I think the planning with the right attacker, making sure your hacks work together, and the new hacks more than offset it.

    I'd suggest getting a healing hack (there are several new ones so I don't know which is best) and couple it with second chance (I think toxic siphon is my favorite regen hack after just one use as I use Silk). That will let you take a hit, gain indestructible for seven seconds and gain attack, and then you can regen your health back during that seven seconds).
  • Asher1_1Asher1_1 Member Posts: 631 ★★★
    Nobody buys revives it's 15 not 25 , refresh timer so small just try again & save your units
  • dr2wsdr2ws Member Posts: 347 ★★
    edited November 6
    I had a horrible The Champion boss, AI was painful, adding into that annoying Lazarus Node, he was sooo annoying, I refuse to spend any units on this tbh, probably get an alliance mate to help me.

    Plus I literally have awful options for these saga incursions as well, that doesn’t help. 😭
  • BendyBendy Member Posts: 6,452 ★★★★★
    dr2ws said:

    I had a horrible The Champion boss, AI was painful, adding into that annoying Lazarus Node, he was sooo annoying, I refuse to spend any units on this tbh, probably get an alliance mate to help me.

    Plus I literally have awful options for these saga incursions as well, that doesn’t help. 😭

    U got a lot of time refresh is 5 mins so just keep retrying this set of incursion buffs are great as second chance u get indestructible and acts like the thing synergy theres regen so u really shouldnt die unless a certain node makes it impossible as noticed there fisticuffs and tranqualize together
  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    @Asher1_1 Yeah, I guess i’ll just have to hope that I don’t get unlucky with insane node + defender bs.
  • tmnt45tmnt45 Member Posts: 130 ★★

    *Waiting for specific ’forumers’ who are gonna pretend that what i’m saying in this post isn’t reasonable*

    You already know they will coming out like sharks. They don’t want kabam to give us anything to help with content
  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    edited November 6
    I’ve completed the Incursions Event but I stand with what I said for Incursions in general. Revives are absolute trash. They need fixing. Especially for F2P players.
  • Tairique_turay0Tairique_turay0 Member Posts: 297 ★★
    @tmnt45 Exactly bro 🎯🎯🎯
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