How to Check Your XP Whenever and XP Farming for Uncollected+ Players

First and Foremost, How to Check Your XP Whenever!:

Go to Act 1, click “VIEW REWARDS,” go to 1.1.1, and scroll all the way to the right end.
View Rewards in Act 1.1.1
No need to win a fight anymore to see it.

Second, XP Farming for Uncollected+ Players:

Since the Daily Super Event is now permanent for players Uncollected and above, you will get 50,000+ Solo Crystal shards in the first milestone. Dumping these all into normal Solo Crystals will give you at least two 50% XP Boosts on average for Uncollected+ players. For players above Uncollected, this will be a surplus. 50% XP Boosts last for 12 hours, so you’ll only need two per day maximum. You can sell everything else for extra gold or use them if you want. You can also put them into Greater Solo Crystals, but you’ll likely get around one 50% XP Boost and at least three 40% XP Boosts on average per day as Uncollected.

If you really want to, you can also spend mastery points on the Wisdom and Intelligence masteries. If you max out Intelligence, then you’ll get a 20.0% increase on all Summoner XP rewards. Combine this with a constant 50% XP Boost you get from the Solo Crystals and you’ll get 1.70 times the XP than you’d usually get. I’m assuming that’s how they get applied together since Wisdom gets applied after Intelligence, so with Wisdom and Intelligence maxed out and a 50% XP Boost, I assume it’s 1.70*(whole number)XP + 30 XP, from 1.00*(whole number)XP + 0.20*(whole number)XP + 0.50*(whole number)XP + 30XP.

Some Places to Get the Most XP per Unit Energy

Road to the Labyrinth 4.2 gives a lot of XP per unit energy spent (around 823 per unit energy on average for the whole quest, 820 or 850 per non-boss fight, one non-fight node in the beginning and one before the boss). 3.2 and 2.4 are also okay choices for easier quests (on average for the whole quest: 798 per unit energy in 3.2 and 738 per unit energy in 2.4; 766 per non-boss fight in 3.2 and 730 or 710 per non-boss fight in 2.4; one non-fight node before the boss for 3.2 and 2.4). For Safeguard nodes, use a champion that does heavy DoT damage like Nick Fury (and use Deep Wounds for Bleed champions). 4.3 is okay for the first six fights (around 785 per unit energy on average (not including after the sixth fight), 850 or 880 per non-boss fight, one non-fight node in the beginning and one after the sixth and seventh fight). It’s about 310 or 318 for non-fight nodes.

I heard Act 4.1.4 was good for XP farming, but for some reason, I haven’t gotten the Symbioid ambush on the first node, at least coming back to it after becoming Thronebreaker, and without the ambush (which I am assuming is supposed to be random because “ambush,” lol, or it got removed), Road to the Labyrinth is the better guaranteed XP farming, but that is its only main reward after completing it once.

Side note: The numbers I used here for the XP earned were with the Wisdom and Intelligence masteries maxed out and with the 50% XP boost.

It’s taken me a few days to write this discussion post to make sure it was thorough and accurate enough, and I haven’t checked if anyone else found out about any of this yet recently, but I wanted to at least make sure this is out anyway, especially the first section.
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