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Medium intercepts are extremely unreliable in latest update

SquidopusSquidopus Member Posts: 747 ★★★★
From this month’s patch notes: “Fixed an issue where attackers were sometimes ‘losing’ intercepts between their Medium Attacks and the Defender’s on 60fps”.

Apparently the fix was to make sure that medium intercepts always lose instead of sometimes because I have been losing a lot of intercepts that would have been clean hits in any other version of the game. Medium intercepts have always been a bit dodgy since 60 FPS dropped, but for me it was sort of a “I’ll still go for it in competitive modes, it’ll probably work”. With this update I’ve lost so many intercepts already that I’m feeling like I simply cannot risk it at all anymore. Haven’t been too plugged in to the forums since the new update dropped but surely I’m not the only one experiencing this and I just missed the threads talking about this right?

Comments

  • TerminatrixTerminatrix Member Posts: 3,427 ★★★★★
    I've experienced this with abilities that are medium reliant, like Ironheart's Rupture debuffs. It makes me hesitant to use her mediums.
  • BendyBendy Member Posts: 7,946 ★★★★★
    Yeah intercepts still feel like they are losing less frequent but still very much happening
  • DeaconDeacon Member Posts: 4,315 ★★★★★
    I didnt think that fix was until Jan 17 so i haven't been upset that it isn't working properly still ... BUT you mean it was supposed to have been fixed already???? well it absolutely is not.
  • BendyBendy Member Posts: 7,946 ★★★★★
    Deacon said:

    I didnt think that fix was until Jan 17 so i haven't been upset that it isn't working properly still ... BUT you mean it was supposed to have been fixed already???? well it absolutely is not.

    Jan 17th is hotfix of bugs like the jugs the character visuals of being different the intercepts were supposed to be fixed already
  • BendyBendy Member Posts: 7,946 ★★★★★
    Bendy said:

    Deacon said:

    I didnt think that fix was until Jan 17 so i haven't been upset that it isn't working properly still ... BUT you mean it was supposed to have been fixed already???? well it absolutely is not.

    Jan 17th is hotfix of bugs like the jugs the character visuals of being different the intercepts were supposed to be fixed already
    Is the war start up sorry just noticed my mistake
  • BeastDadBeastDad Member Posts: 2,074 ★★★★★
    All intercepts are extremely unreliable now. Parry is a little shaky again also.
  • Supersha7Supersha7 Member Posts: 311 ★★★
    edited January 9
    It’s all gone dodgy. Parry, intercepts, dash backs, blocks, game lag.

    Even my scrolling around the game lags…like game store, or heroes…it just doesn’t register my finger swipes anymore.
  • ButtehrsButtehrs Member Posts: 6,510 ★★★★★
    Most of all intercepts are shady atm
  • SquidopusSquidopus Member Posts: 747 ★★★★
    Revile said:

    I made a post about this on patch day. So far I haven't heard anything. It feels extra bad being broken at a time when everyone is doing necropolis and other more challenging content. There was a time that you could just ignore intercepts, but right now it's required for multiple mechanics. AI is very inconsistent now, so you have to take the intercepts when you can get them... having them fail when you finally get the AI to cooperate feels truly awful.

    You’re not wrong, what prompted me to make this post was a very unfortunate encounter against an Enchantress war boss today. I’m usually quite comfortable taking her with QS, I’m a lot less comfortable doing it when my intercept attempts don’t actually work and I can’t reliably disable her spells.

    Glad to know I’m not imagining the problem though, I haven’t been feeling great the last few days so I was genuinely kinda wondering if I was just out of it and playing poorly.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 997 ★★★★
    I posted about this a day or two ago. It’s definitely still an issue.
  • EdisonLawEdisonLaw Member Posts: 9,034 ★★★★★

  • Chuck_FinleyChuck_Finley Member Posts: 1,443 ★★★★★
    Guess we have to wait for 120 fps now for the interactions to feel good again…
  • dv99999dv99999 Member Posts: 75
    My herc has also been slapped to face so much haha.
  • peixemacacopeixemacaco Member Posts: 3,956 ★★★★
    Maybe with 60fps we need to have a bit more quick reflex to intercept or dodge.

    And as the only Doctor Octopus profile i know here, see if you can post some tips here https://forums.playcontestofchampions.com/en/discussion/386350/mcoc-1-champ-per-week-ep-51-dr-octopus

    Thanks
  • BosleyBosley Member Posts: 337 ★★★
    The whole game is extremely unreliable after the new update. Lag with load times and character animations is particularly bad. Did you test this before release KABAM? Or jut throw it out to us as usual?.....
  • JESUSCHRISTJESUSCHRIST Member Posts: 330 ★★
    Parry and intercept are buggy, some champions more than others
    Diablo has no problems with parry but archangel has plenty of problems with parry
    Hercules has problems with intercepting
    Not every champion experience the same buggy outcome
    Some champions seem totally fine, perhaps their combat animations has a part to do with the buggy outcome
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