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Some Game Ideas…
ButtonMasher3000
Member Posts: 6 ★
Coming from a professional toy/game background, when I play MCOC my mind starts swirling with concepts and ideas for the game.
I'd like to share these ideas here as I formulate them.
All ideas are just germs and very embryonic - so plenty of room for refinement and embellishment.
If you all enjoy the ideas I'll continue adding to this post.
Let me know what you all think!
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Idea 1 -
My first idea was to have some new content that felt different than the usual champ vs champ mechanic that is used in every piece of content. The idea here would be to have something similar to the mini games in Street Fighter.
Some ideas along these lines could be:
Vs a constant charge of Hydra or SHIELD agents.
So from the right side of the screen the opponents would charge from. They would have very low power meters. Maybe there could be two different types of opponent - one that can be beaten by basic hits and one that can be beaten by specials. The goal would be to defeat as many charging opponents as possible within the allotted time.
Another idea would be at the entrance to a Hydra/SHIELD stronghold and you have to break it open in the alloted time. The entrance would have a power meter and would need a certain amount of hits or types of hits to break it open in time.
A similar idea would be fighting off a part of a much larger opponent in the alloted time - like you are on planet Ego fighting living tentacles or something that come out as defense.
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Idea 2 -
The Classic Confrontations Crystal
This idea is to have a crystal that grants access to randomized specific fights with pre-prepared champions, where the Summoner can relive classic face-offs.
For example Thor vs Destroyer, Spider-Man vs Hulk, Professor X vs Magneto.
This would give a chance to have fights you may not have encountered or use champs you have not pulled yet.
I'd see these as giving a small reward for winning the fight - like battlechips maybe.
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Idea 3 -
New specific battle environments for Battlegrounds and Arenas.
Every piece of content uses the same set of environments.
I have seen many summoners on the forums suggest adding new environments and agree we need some.
But my idea here is to have specific ones that are just for Battlegrounds and Arenas.
The Arena environment could be something like the Glorious Games Gladiator Colosseum and there could be both day and night versions, so the single look doesn’t feel monotonous.
For Battlegrounds I was picturing a life-size cosmic/techno game of chess between the two Summoners, that is red/blue in palette to go along with the Battlegrounds colors.
I'd like to share these ideas here as I formulate them.
All ideas are just germs and very embryonic - so plenty of room for refinement and embellishment.
If you all enjoy the ideas I'll continue adding to this post.
Let me know what you all think!
------------------------------------------------------------
Idea 1 -
My first idea was to have some new content that felt different than the usual champ vs champ mechanic that is used in every piece of content. The idea here would be to have something similar to the mini games in Street Fighter.
Some ideas along these lines could be:
Vs a constant charge of Hydra or SHIELD agents.
So from the right side of the screen the opponents would charge from. They would have very low power meters. Maybe there could be two different types of opponent - one that can be beaten by basic hits and one that can be beaten by specials. The goal would be to defeat as many charging opponents as possible within the allotted time.
Another idea would be at the entrance to a Hydra/SHIELD stronghold and you have to break it open in the alloted time. The entrance would have a power meter and would need a certain amount of hits or types of hits to break it open in time.
A similar idea would be fighting off a part of a much larger opponent in the alloted time - like you are on planet Ego fighting living tentacles or something that come out as defense.
------------------------------------------------------------
Idea 2 -
The Classic Confrontations Crystal
This idea is to have a crystal that grants access to randomized specific fights with pre-prepared champions, where the Summoner can relive classic face-offs.
For example Thor vs Destroyer, Spider-Man vs Hulk, Professor X vs Magneto.
This would give a chance to have fights you may not have encountered or use champs you have not pulled yet.
I'd see these as giving a small reward for winning the fight - like battlechips maybe.
------------------------------------------------------------
Idea 3 -
New specific battle environments for Battlegrounds and Arenas.
Every piece of content uses the same set of environments.
I have seen many summoners on the forums suggest adding new environments and agree we need some.
But my idea here is to have specific ones that are just for Battlegrounds and Arenas.
The Arena environment could be something like the Glorious Games Gladiator Colosseum and there could be both day and night versions, so the single look doesn’t feel monotonous.
For Battlegrounds I was picturing a life-size cosmic/techno game of chess between the two Summoners, that is red/blue in palette to go along with the Battlegrounds colors.
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