**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Human Torch

Class : Science ?

Normal crit rate, low base attack; medium base health, low crit damage

When struck by attacks that make contact
Upto 21% chance based on stored power to incinerate the opponent. Dealing 50% attack rating over 5 seconds. Max 1 stack

Critical hits : Deal additional 25% direct energy damage. This damage increases by 25% for every incinerate on the opponent.

SP1: Incinerate 80% attack rating over 8 seconds.

SP2 : Upto 2 stacks of incinerate each dealing 60% attack rating over 12 seconds.

SP3: Incinerate dealing 150% attack rating over 15 seconds.

Heavy attack: Refreshes any active incinerate. Cool down: 15 seconds

Signature Ability
Each of the following combos has a fixed 75% chance to place an incinerate on the opponent dealing (600% )attack rating over 60 seconds
5 got combo ending with a medium
4 hit combo ending with a medium
5 hit combo ending with light
4 hit combo ending with light
So up to 4 incinerates can be gained in total.
Each has a cool down time of 90 seconds.


Human torch relies on getting incinerates to increase his crit damage.
He can deal some pretty badass damage.

Thoughts ?

Comments

  • I would take reed or the thing as well! The fantastic four would make a sweet synergy.
Sign In or Register to comment.