‘Til Deathless Do Us Part paths locked

RodsteinRodstein Member Posts: 215
Besides a mention or 2 in the announcement, we havent been told if it was supposed to be locked at lower difficulties(it would be the first time it happens that im aware of)

I think if kabam wanted to limit our mysterium, either the fact that the cap is 50k(not really much) or have limited entries would have serve the same purpose

I dont think everyone here wants to always play the highest difficulities, i get some will say: "if you dont want to, dont play it", "git gud" or something similar and i get it, if its confirmed that we are locked to certain difficulty i will pass it and move on,but clarification would be nice to plan/play accordingly

Comments

  • N8buckeye08N8buckeye08 Member Posts: 317 ★★★
    It’s pretty easy. Just read the nodes and pick good counters. It’s free to re-run so you don’t have to burn revives. This has been one of my favorite months so far as it’s 12 fights that require a little bit of thought and challenge but all doable.
  • CassyCassy Member Posts: 1,106 ★★★
    What Team do you used?
  • Toproller89Toproller89 Member Posts: 1,441 ★★★★
    I bet there's t1 Primordial Dust on those lower paths
  • RodsteinRodstein Member Posts: 215

    It’s pretty easy. Just read the nodes and pick good counters. It’s free to re-run so you don’t have to burn revives. This has been one of my favorite months so far as it’s 12 fights that require a little bit of thought and challenge but all doable.

    Look i understand, is just a drag to have to play that lvl if i just dont want to, and very likely i wont, i usually like to do lower levels just to refill my mysterium, this month i will just budget it and hope next sq is not such a railroad

    I also guess kabam has a lot more on their plate, so they wont reply in any manner to this, so i guess either this is gonna be the way from now on or will do something different the next, we'll see
  • RodsteinRodstein Member Posts: 215
    Ok, this week's deathless is the same as last, so kabam didnt seem to reply to this(as expected) and is forcing the difficulties now, im assuming it will be like this until further notice
  • FurrymoosenFurrymoosen Member Posts: 5,293 ★★★★★
    Rodstein said:

    Ok, this week's deathless is the same as last, so kabam didnt seem to reply to this(as expected) and is forcing the difficulties now, im assuming it will be like this until further notice

    The difficulties are progression locked. You get the highest difficulty for your progression and that's it.
  • MightyHMightyH Member Posts: 33
    edited February 13

    Rodstein said:

    Ok, this week's deathless is the same as last, so kabam didnt seem to reply to this(as expected) and is forcing the difficulties now, im assuming it will be like this until further notice

    The difficulties are progression locked. You get the highest difficulty for your progression and that's it.
    That is incorrect if you read release notes for February you would clearly read it says all difficulties are playable so this is a mistake & a bug Kabam havnt updated the community on
  • RodsteinRodstein Member Posts: 215

    Rodstein said:

    Ok, this week's deathless is the same as last, so kabam didnt seem to reply to this(as expected) and is forcing the difficulties now, im assuming it will be like this until further notice

    The difficulties are progression locked. You get the highest difficulty for your progression and that's it.
    Which if true and "by design" was not announced
    MightyH said:

    Rodstein said:

    Ok, this week's deathless is the same as last, so kabam didnt seem to reply to this(as expected) and is forcing the difficulties now, im assuming it will be like this until further notice

    The difficulties are progression locked. You get the highest difficulty for your progression and that's it.
    That is incorrect if you read release notes for February you would clearly read it says all difficulties are playable so this is a mistake & a bug Kabam havent updated the community on
    The thing is that they are ignoring this completely, ie if there was an announcement telling they are gonna look into this, i would be fine, but not even with tickets it has been brought up and that is somewhat troublesome
  • PantherusNZPantherusNZ Member Posts: 2,316 ★★★★★
    You seem to be under the mistaken belief that there's something wrong here - there's not. You just don't like it.

    The SQ is free entry and infinitely re-runnable, meaning if they made all of them available, then people would be able to run all of them if they chose and milk all of the rewards, so they'd have to change it so they can't do that and rework the entire thing. There have been other SQs where we can run all difficulties if we chose and get all of the rewards, and the rewards were tooled to take that into account. This SQ is designed for you to run 1 diffculty and 1 difficulty only, tooled to your progression. You can run it to get your mysterium on the paths, and then there's the objective for a little more. If you can't manage it, then that's a you problem. If you just don't want to do it, then that's also a you problem.
  • RodsteinRodstein Member Posts: 215

    You seem to be under the mistaken belief that there's something wrong here - there's not. You just don't like it.

    The SQ is free entry and infinitely re-runnable, meaning if they made all of them available, then people would be able to run all of them if they chose and milk all of the rewards, so they'd have to change it so they can't do that and rework the entire thing. There have been other SQs where we can run all difficulties if we chose and get all of the rewards, and the rewards were tooled to take that into account. This SQ is designed for you to run 1 diffculty and 1 difficulty only, tooled to your progression. You can run it to get your mysterium on the paths, and then there's the objective for a little more. If you can't manage it, then that's a you problem. If you just don't want to do it, then that's also a you problem.

    According to whom? Im asking bc the announcement does not indicate so

    Also the "milking" of resources would be minimal given that mysterium is cap'd to 50k either way and any other possible resource is too small to be considered milkable(plus for lower progression levels it has been shown on reddit that they can access higher difficulties once the lower one was 100%'d)

    Now, per your last two sentences, that are quite rude btw, from my initial post i did address and asked to kabam about this, bc if it is the model for this or future sqs im more than ok to not play them, or treat accordingly, but the lack of clarification is what i am mainly inquiring about

    Nice day
  • PantherusNZPantherusNZ Member Posts: 2,316 ★★★★★
    It's really not rude, it's just pointing out that your inability to handle the fights, or preference not to do them, are on you - you either have advanced too far for your roster and abilities and so are in a stage of limbo which most of us go through at various times, or you just don't want to do it - neither of those are Kabam's fault or problem, they're yours.

    As for the "Milking" of resources, yes it's not much, but being able to buy out the whole Trader's outpost for several weeks due to running multiple SQ difficulties (and let's face it, the lower difficulties can easily be auto-piloted), it outside of Kabam's preferences for in-game economy - so they restrict it.

    As for the "model" - there are many different models, and people ALWAYS complain. Too easy, too difficult, don't like entry keys, don't like "complexity", don't like restrictions, etc etc etc.

    More than a few people would only be happy if the "side quest" was: press a button and get rewards
  • Java_JunkieJava_Junkie Member Posts: 647 ★★★
    @Rodstein you are NOT wrong, and this was brought up in the primary (pinned) Feb EQ/ SQ thread. and no, never explicitly answered.

    I get where you’re coming from. maybe you’re new to your progression, you lack roster depth, or in your case really kinda just dislike the amount of effort YOU perceive for YOUR rewards. which is nobody’s call but yours, tbf. but you got no options this month.

    personally, I would have ground out all five levels out of compulsion, but again because they never explicitly said you get access to ONLY one map. probably a blessing there.

    add.to that, a LOT of folk are overflowing with Mysterium, and are disinclined to complete even if they felt it easy? in which case it don’t matter what’s unlocked for them, they’re really waiting for reduced timers or expanded/ improved rewards in the store.

    honestly, we’ve been dog piling on Kabam for a while, especially SQ. keys/ gates are bad, needless complexity. no challenge. stupid difficulty for the rewards. a litany of near misses (and a few disasters)… I’d hate to be on the dev team? OR responsible for comma here or elsewhere. hella thankless job.

    this month wound up being simple. decent yield if you’re interested in the Mysterium Store . impossible to lock yourself out of. they ticked off a lot of the right boxes, but not a100% win, which may be impossible.
Sign In or Register to comment.