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Gameplay overall disappointment

Hi, just wanted to share my overall disappointment with the gameplay and difficulty:
Maybe I am a noob, or just 3 7* R3s are not enough, but I feel like the game is way too difficult for how unfair the A.I is.
Autoblocks, evades, untouchables, indestructibles, unblockables, reaction times of 0.2 where A.I launches a special at the same time they're standing up while my specials are not interactive until after the complete animations plays out.
I have no content to play, in the special quest tab, I can only do the shinning stars, road to labyrinth and realm of legends. Everything else 2 shots me and I do no dmg.
Other than the monthly quest on thronebreaker difficulty, everything else 2 shots you and god forbids you ever get hit by a special. Or that death touch those dearhless champs have.
To me is not fun having these op nods that makes the opponents annoyingly op on a 2d one line game.
I don't know how you can even do 1% dmg in the epoch of pain thing but okay, let this be content for good players.
But please, can there also be some content where the AI doesn't obliterate me in one special? Or doesn't poison me to death? I would like some back and forth fights where there's room for a miss intercept, or to eat some hits and keep fighting, not just unblockable special and dead try again for 30 cents.
Thank you
Maybe I am a noob, or just 3 7* R3s are not enough, but I feel like the game is way too difficult for how unfair the A.I is.
Autoblocks, evades, untouchables, indestructibles, unblockables, reaction times of 0.2 where A.I launches a special at the same time they're standing up while my specials are not interactive until after the complete animations plays out.
I have no content to play, in the special quest tab, I can only do the shinning stars, road to labyrinth and realm of legends. Everything else 2 shots me and I do no dmg.
Other than the monthly quest on thronebreaker difficulty, everything else 2 shots you and god forbids you ever get hit by a special. Or that death touch those dearhless champs have.
To me is not fun having these op nods that makes the opponents annoyingly op on a 2d one line game.
I don't know how you can even do 1% dmg in the epoch of pain thing but okay, let this be content for good players.
But please, can there also be some content where the AI doesn't obliterate me in one special? Or doesn't poison me to death? I would like some back and forth fights where there's room for a miss intercept, or to eat some hits and keep fighting, not just unblockable special and dead try again for 30 cents.
Thank you
11
Comments
It's called Marvel Rivals
Are you doing 5 hit combo then let AI 5 hit then you again 5 hit combo in special then AI have it's turn?
Certainly the game takes a lot of skill. But not being able to make one mistake without being comboed into oblivion or taking a special to the face without immediately dying is not fun to me either.
I believe that the game hasn't been fairly balanced for the average player in years....
So maybe certain content isn't for us/me then? That seems to generally be KABAMs response (and many on the forums). I have no problem with that.
That also leads to having no reason to play this game (and I would probably personally be better off for it).
In such a community-centric game (alliances and group events for example), it feels like a bad decision to alienate a large majority of your player base even if they don't make up the majority of income generated.
In what way is Kabam alienating you?
Endgame players only have Epoch and The Ordeal now.
Again, how is Kabam alienating you or OP?
If they put too much focus on midgame content, players simply wouldn't progress in any way, shape or form.
Endgame content is the focus so that longtime players are engaged and have content to do because they've done everything else. Players that aren't ready for endgame content already have plenty of content to work through before they need to be worried about new content. That isn't to say that Kabam can't make lower level content, but the emphasis is always on progression, and easy content for lower levels doesn't result in those lower levels progressing.
If a player has story content left on the table, they don't need to be worried about new content, they can focus on content that helps them develop.
The game is pretty unfairly balanced and progressing shouldn't require an expert level understanding of how to play the game with a lot *requiring* you look at content creators to understand stuff the game fails to tell you.
Like this thread alone told me that special is for endgame, something I never would've known and I've been playing this game since like 2016 and that's because I chose to go to the forums.
The game needs to do a better job at explaining things in digestable bites since the casual player will not understand walls of text of abilities they do not understand how they work.
Like a good way to do this is to update practice mode/add champion tutorials (something that would have to come in waves per update) and have the game walk you through a recomended combo or tell you what to do to use that champion as intended or to the best it can offer, and a better information screen as a bonus.
Maybe even label specific content as beginner, moderate and endgame and have something on your account tell you what level you are at upon differing factors.
Again, the AI issue would fix a lot of this but if that's something that is going to take ages to fix then there can at least be a work around to help the players in the meantime.
Seriously. Endgame content means test of skills and roster in most difficult/hard way. Casual or non end gamers or no skilled players stay away from such content. There is plenty content available for you on monthly basis. Meanwhile end-game players or Players who are highly skilled & near to endgame have limited content to test themselves.