Bugs and Player Concerns: Impact on Gameplay and Community

https://forums.playcontestofchampions.com/en/discussion/391475/nightmare-raids-update
Hi Rex,
Thank you for sharing the details. We understand that bugs are not intentional parts of any update. However, these bugs are causing significant frustration for players, and the compensation (if received any, not sure) being provided doesn't seem to be enough to address the losses. For instance, I took 98% damage from Korg's thorns, and my champion died a minute later. We’re all using boosts and revives just to clear the node, and yet claiming that these bugs aren’t intentional feels unfair given the losses players are enduring.
Many players are already losing interest in the game, and with the persistence of these bugs, the number of disengaged players will only grow. I’ve been playing this game for the last 6 years, and I only focus on AQ now since the monthly quest rewards are outdated. Please take these points into consideration, as they are negatively impacting both the game and its community.
Hi Rex,
Thank you for sharing the details. We understand that bugs are not intentional parts of any update. However, these bugs are causing significant frustration for players, and the compensation (if received any, not sure) being provided doesn't seem to be enough to address the losses. For instance, I took 98% damage from Korg's thorns, and my champion died a minute later. We’re all using boosts and revives just to clear the node, and yet claiming that these bugs aren’t intentional feels unfair given the losses players are enduring.
Many players are already losing interest in the game, and with the persistence of these bugs, the number of disengaged players will only grow. I’ve been playing this game for the last 6 years, and I only focus on AQ now since the monthly quest rewards are outdated. Please take these points into consideration, as they are negatively impacting both the game and its community.
23
Comments
We all understood that bugs could happen, but there was a sense of trust: if something went wrong, we knew we’d be fairly compensated.
Now, however, it feels like AI-generated responses have replaced real communication. Bugs no longer seem to be treated as serious issues that need to be addressed to maintain the community’s trust. Instead, they’re just seen as an unavoidable part of the game—without the same level of accountability or compensation we once had.
I really hope this changes soon. Every game can have bugs, but they should never be accepted as the norm. They should be treated as exceptional situations—identified, fixed immediately, and compensated fairly, even beyond the inconvenience they caused.
Still doesn't mean they can just give us the basic "we've passed this on the team" response every single time though
“Bugs happen, the content is supposed to be difficult!”
“So don’t use medium intercepts then!”
If I ran my business like this I’d be out of business.
I came back from a week break for the ordeal but that took like a couple hours at most and since then I haven't felt compelled to open the game that much
1. Lots of bugs and issues that persist for a long time.
2. The appearance (not necessarily truth, just what people feel) that bugs hurting Kabam are fixed rapidly, while others that hurt the player linger (e.g. Bastion deals not working was dealt with quickly, whereas the Ares final form bug and Bullseye AW Showcase lag persisted for weeks)
3. Robotic responses from Kabam (if communications occur at all) that include a tone of "you guys just complain, it's not hard, buck up" instead of including some empathy and understanding.
Set aside for the moment the increasing opportunities to nickel and dime the player base with seemingly endless loop of purchasable double tracks for champions that haven't been released and new champs guaranteed for $500. The three steps above tell me that Kabam does not care about the player base, because they don't take basic steps to put the game first.
I do remember when we had weekly compensation packages until the big was fixed (it never really was of course). But honestly, the weekly compensation made it a lot more bearable.
A large stash of guaranteed revives and heals and energy at least reassured people that kabam realised the actual IMPACT the bug was having.
Like.. it’s costing people time and energy and resources frequently. So a chunk of energy and resources back was a huge band aid that helped.
Of course every player would rather have a game without bugs, than compensation. But if we don’t have a working game, then give us the tools to play with a broken game, so we can still play.
I feel like I’ve probably gotten revives or other items to make up for bugs (Bullseye showcase or Ares charges, for example), but they tend to occur far enough removed in time from the instance of the bug that I often don’t even remember what I’m being *compensated* for.
Another example is the Level 62 fix, which arrived today for me. That’s well over a month since it was earned and, while not even remotely game-changing, nevertheless occurred in slow motion.
Lack of timeliness creates a sense that the team doesn’t care enough to respond when it matters and often leaves the me wondering what the remedy I got was for in the first place.
Dr. Zola
The funny part here is that for Nightmare raids, Kabam mentioned two things - Weapon X health and Korg's thorn will not work as expected in a regular fight..
And guess what, these two are bugged ,,🤣
Money $$$
Money $$$
Money $$$
It's not a constructive comment, but it’s far from incorrect.
But posting such comments will surely get some attention
"Yeah, incentives are important. I learned that in rehab." - Captain Ron
The point I'm driving home is this started out as a reasonable discussion. It can go south easily, so keep it constructive.