Nightmare raid tweaks

Raids has been one of my favorite formats since they were added. They were challanging most of the time (maybe not last season), but fair (aside from a couple things when things first rolled out which were quickly addresses, which I am hopeful will be the case after last week's stuff).
Here though are a few suggestions (in no particular order):
Here though are a few suggestions (in no particular order):
- update the "10 valiant crystal" drop. Honestly it is a joke. Yes, there is a chance you might hit the jackpot, but it is not a very good one, and for content like this, with a cost of entry... we need a better guaranteed minimum. I think 5 Exalted crystals would be very reasonable. No 5 stars / 6 star minimum, and a very reasonable chance to get 1, maybe more 7-star champs.
- Consider nexus crystals for the chests. Even just 2 choices would be fine. examples... you get 10k 7star basic shards or 2500 titan shards. You get 1 T6CC selector or you get 1/4 t7b.
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- Fix the champion pool. The size of the pool is quite reasonable. The number of viable champions though who can really complete the content in the 14 allotted revives is minimal. Given how its only team of 1 and no opportunity to restart or change champions, all the champions should be somewhat viable, at least for half the bosses.
- Do not have more nodes on a fight that take more time to read, than you give to players to do the fight. Players should be able to pause and read what's going on in a fight. There are generally 18 notes on each of these fights, which we will be doing monthly, with no good way to retry. Make it appropriately challenging, but at the same time, but not require 10 minutes just to read the nodes. I don't know the magic number exactly, but I'd challenge you to make any one fight have no more than say 200 words. Remember we are reading this on a mobile phone where only about 25% of the real-estate is slated for the node text. Make the nodes and description "mobile friendly".
- In general for all content: Do more testing and listen to your players. When dozens of people complain on the forum, and blind "4loki had no issues", when later half the members of 4loki themselves complain about the tuning of the content comes over as some really bad PR. There is no reason why every eligible champion should have been tested on every fight to look for unintended interactions, whether it be cheese that is pro-player, or some real pain on with things like Korg thorns damage. Until there is an improved track record... please consider also removing the entry feeds (tickets in this case) or have a better safety net for any major boost in difficulty in the future. AW: there is a pre-season, try to borrow from that model.
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