Good Counter To M.O.D.O.K.?
GeneralDC
Member Posts: 42 ★
Does anyone know any champions that are a good counter to M.O.D.O.K.?
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MODOK is dimensional?
Another popular choice is BW, as autoblock counts as a defensive ability, hence her sig ability can greatly reduce the chance of autoblock triggering. Furthermore, she gains a class advantage and hence gives you more damage and more ability accuracy reduction.
Just make sure that both are duped, otherwise they will not be as effective. There's a bigger list, but by far the 2 champs above are my favourite ones to bring in against MODOK.
You gotta make sure you parry every single time, and be prepared for a long fight. It's really difficult, but it's possible
You’re welcome
Should also note that he will gain his shield slower (.8 seconds?) and auto block less with more dead champs in your roster.
Blade
You have blade? you will have a good time
You don't have blade? you are screwed
Really not enjoining how this 5.4 is based on a single champ for 80/85% of it, and i'm not alone
No 4/55 blade = almost no chance to try a legend run
Thank you so much
A team of 5* Quake, 4* quake, 3* quake and sig99 BW would prevent MODOK from ever triggering auto-block against BW
Gwenpool, with her defensive ability reduction. You also get class advantage.
Quake, with her heavy attack charges.
Electra, Black Widow, Blade etc.
Any that reduce ability have a chance to prevent the autoblock. GP, bw, CB, Elektra, other good against him AA,
Modok is similar to a spidey.. be carefull when u fight him.. Do only 2-3 combos... except when he just autoblock and u can get a hit within a sec then ur able to do full combo.. (altho i wud still be carefull)
Reason why AA is really good against him is he dont evade but block therefor AA will still be able to do is Parry-heavy attack.
Really any champ if you're patient enough to do short combos off parries and practice evading his specials. I also had good luck with Hyperion (L2 OK off a parry but not L1 it got blocked).
It is multiplicative. However, with the synergies from 2 Quakes (you don't actually need a 3* Quake since she doesn't have a synergy with BW. I got that wrong there) and extra +15% (additive) against science champs, BW's ability accuracy reduction becomes 106% (2×0.15×70+70+15)
The situation with BW+Quake+HE is a bit sketchy. No one from Kabam ever addressed it. How some players explain it is that BW ability accuracy reduction accuracy (I know it sounds weird) is already at 100% so the Quake-HE synergy doesn't affect it. However, the potency of BW's ability accuracy reduction is at 70% at sig99 (or 85% against Science champs). The Quake-BW synergy boosts this potency