**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
More detailed XP-Bar
MrBirnix
Posts: 71 ★
I would really like to see a more detailed XP-Bar, so that Summoners can plan their missions better when they are close to a new level. I know that does not affect the endgame player base, but it helps new and progressing Players a lot. Especially at the higher levels 50+ it gets pretty hard to estimate the right amount of xp needed and because of that I would really appreciate a XP-Bar in that you are able to see how much XP are missing to the next level.
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Comments
I'd consider as satisfying even the amount of XP needed to another level after tapping my profile in the game.
Well yeah I didn’t mean a percentage, I was just comparing benefits to the health %
I've moved this over to the proper section of the forums but also wanted to let you know that we'll bring this up to the team. It's a good idea and I totally get why all of you would like to see it in game.
*For item use