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Spinning the Wheel of Fate: a Quest 1 guide

Grootman1294Grootman1294 Member Posts: 1,020 ★★★★
Man, I really shouldn't have said anything about "aspirational content", huh? Time for the first of my guides for the Wheel of Fate! Keep in mind we will ONLY BE COVERING QUEST 1 today since I need to do some rank ups before taking on quest 2.

The Stash:
5728 units
27 L2 revives (got 1 from daily super event mid run)
21 L1 revives
3 L3 revives
2 L2 team revives (do NOT use these btw)
Loads of L3 and L5 potions farmed from ROL and daily super event
892 free crystals
Bunch of boosts which went unused (again).

Masteries:
Same as nearly all my other challenge runs, no suicides with some points in willpower and deep wounds. Max despair is STRONGLY recommended for Gorr.

Journey to Thanos:

Fight: Gorr
My pick: 7* R3 sig 40 Nefaria with 5* ant man relic
Deaths: 0
We got a steamer of a fight right out the gate. There are two major things to keep an eye on for this one:
1. Gorr will be forced to use his sp2 after using 4 sp1s. Make sure you practice the full evade before going in.
2. The regen on this man is absolutely RIDICULOUS, someone who can stop or reverse the healing will be essential for this run.

Nefaria can clap this fight since the healing fuels your energy debuffs like crazy. Additionally, you can easily stop the healing and steal a huge chunk back if you have the dupe. On top of all that, Nefaria is bleed immune and takes virtually no damage from Gorr's shocks, so just mind the poison damage and you'll be okay here.

Fight: Dazzler
My pick: 7* R3 unduped Chavez with 6* iron fist relic
Deaths: 1
Chavez's purple dimension completely turns off the power gain, try to maintain at least 2 stacks of it at all times. Mind the dazzling dash every once in a while and bait sp1 only. Died due to poor AI, should've been a solo here.

Fight: Lady Deathstrike
My pick: 7* R3 sig 200 Guardian with 6* hulkbuster relic
Deaths: 0
Not a hard fight but a long one. In theory, any character with a decently hard hitting sp3 can do this fight, just make sure you time your dashes to prevent the power loss. During ferocity, deathstrike inflicts a torment debuff on sp1 activation so it can provide some good healing via willpower. Spent 20 minutes on a solo for this one.

Fight: Enchantress
My pick: 7* R4 sig 190 Onslaught with 6* sinister relic
Deaths: 0
Onslaught's neuroshocks completely counter miss, so that takes Enchantress' most annoying spell out of the equation. Nothing too special node-wise, just play around the spells and make sure you know how to fully evade the sp1. Revive counter will greatly vary here depending on AI results, so make sure you are prepared.

Fight: Thor Ragnarok
My pick: 7* R3 unduped Vox with 5* venom relic
Deaths: 0
Gotta pay attention here. Thor's combo rises quite swiftly unless you intercept him, and combined with his normal 20 hit timer he gets his power gain constantly. However, if you intercept him there is a 30% chance he'll auto block and stun you. Bait heavies to remove the brace buff so you can throw specials and remove the power gain. Vox's undermine lets you counter the auto block, however any character who is reliant on throwing sp1s will work here.

Fight: Arcade
My pick: 7* R3 unduped Shathra with 5* switch relic
Deaths: 0
Basically just a stun immune Arcade, don't throw heavies too often or you'll get faltered. If you know the proper spacing for the sp1 this should be quite easy.

Fight: Leader
My pick: 7* R2 sig 20 Mantis, no relic
Deaths: 0
Was very worried about this fight, took Mantis up mid run and learned to play her on the fly. Bait sp1 since the sp2 has loads of block damage, and stay aggressive due to close encounters.

Fight: Bullseye
My pick: 7* R3 sig 80 Sinister with 5* sinister relic
Deaths: 0
Nothing special node-wise, however this is Bullseye so unless you have Sinister be ready to die a lot. If you do have Sinister you are basically god mode here and this will be easy.

Fight: Torch
My pick: 7* R2 unduped Spam with 6* ant man relic
Deaths: 0
Not a hard fight, if you need to heavy attack to remove the protection just make sure you use another one immediately after to minimize the smoulder gain. Bring a character who can consistently apply 3 debuffs and you're set.

Fight: Serpent
My pick: 7* R3 sig 80 Spiral with 5* ghost rider relic
Deaths: 0
Nothing too crazy in terms of nodes, however if you don't have Spiral you will likely die because of Serpent and his perfectly balanced mechanics. If you don't have Spiral or Wiccan you will ABSOLUTELY die a LOT, make sure you have a good counter before going in.

Fight: Spiral
My pick: 7* R3 sig 140 Prowler with 6* sentinel relic
Deaths: 2
Brought Prowler since he's falter immune, but I forgot that Spiral was also falter immune, so I lost quite a bit of damage from the sig ability, whoops! Play around combat deja vu and make sure you block the first hit of a special attack if her dancing blades are active since they will be fired automatically. Mind the blades and reparry a lot. Died twice due to dumb mistakes and block damage, could probably cut it down to 1 or maybe 0 with some good intercepts.

Fight: Dust
My pick: 7* R2 sig 40 Ironheart with no relic
Deaths: 1
Ironheart's incinerates completely turn Dust off, and once you get 5 or more debuffs you can safely parry any basic attack without worrying about the unblockable. Messed up right at the end so one death here.

Fight: Thanos
My pick: 7* R3 sig 160 Sunspot with 6* gambit relic
Deaths: 5
It was going so smooth man... oh well. Mind the inverted controls and make sure you can consistently evade the sp1. If you push Thanos to sp2 you are in big trouble. Watch the unstoppable and play it slow (ie. just use heavies for the most part with the occasional special punish). With Sunspot, get about 4 stacks of flare state (you could potentially go for more depending on AI and sig level), then spam sp3s to keep them up at all times for max damage. Once you've passed the final protection threshold at 25%, go for a sp2 nuke. Played really badly here so I died a lot, definitely could've been cheaper but not a solo.

The Final Cost:
1 L3 revive
8 L2 revives
Bunch of L5 and L3 potions
Not a single unit (though that might change with the next 2 quests)

The Rewards:
Didn't form anything so nothing to open today. We'll have some next time though.

Final Thoughts and Tips:
1. A lot of these fights are very niche and require very specific counters or else you'll get clapped (ie. Serpent). If you don't want to tear your hair out at the roots, I would recommend waiting for those counters if you don't have them already
2. The choice nodes will bring in your new champion at full health, so no need to worry about healing up before switching champs
3. Boost up. Pretty self explanatory.
4. Gotta rank up Beta Ray Bill and potentially some other characters before starting quest 2, I'm bone dry out of T6 cosmic so expect a while before the next guide.
5. No more hibernation for ol' Grootman. And absolutely no more arrogance regarding content difficulty (check my comment here for context: https://forums.playcontestofchampions.com/en/discussion/comment/2815860#Comment_2815860)

Thanks for reading, and as always, hope this helped y'all!
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Comments

  • 13579rebel_13579rebel_ Member Posts: 2,981 ★★★★★
    3 questions

    Would Silk work for Torch
    Would Wiccan work for Serpent
    Would OG Storm work for DThanos
  • Grootman1294Grootman1294 Member Posts: 1,020 ★★★★

    3 questions

    Would Silk work for Torch
    Would Wiccan work for Serpent
    Would OG Storm work for DThanos

    Silk could work but you'll probably take some incinerate damage, wouldn't be the worst option though.

    Wiccan and spiral are the only viable serpent options.

    Storm could work assuming you just slow play with heavies.
  • PolygonPolygon Member Posts: 5,579 ★★★★★
    edited June 12
    Idk if its just me but id prefer a guide with fast options, people glorify doing content in as little revives as possible but look how much we get just from doing the daily solo and apothecary ...

    the main issue with this content is it's just a massive grind and not a super incentive to do them. If I was I'd rather just Spam the revives through it and get it done faster

    Also there's fights that take literally close to half an hour like the lady deathsrike
  • Wolf911Wolf911 Member Posts: 1,096 ★★★★
    Just help me with some counters

    LDS - vox?
    Arcade - Duped Gorr?

    Thanos - Dani/Domino/storm?
  • Emilia90Emilia90 Member Posts: 4,043 ★★★★★
    Wolf911 said:

    Just help me with some counters

    LDS - vox?
    Arcade - Duped Gorr?

    Thanos - Dani/Domino/storm?

    LDS can be done with anyone and it’s a long fight, I used Prowler. Save Vox for Arcade because he does amazing there

    Thanos I’d say Dani
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★
    Bizaaro said:

    Only question is
    Is it worth spending all these revives and units for these rewards...


    It depends — what else are you going to do with them? For me, it’s just revives and pots that would otherwise expire from the stash.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★
    edited June 12

    3 questions

    Would Silk work for Torch
    Would Wiccan work for Serpent
    Would OG Storm work for DThanos

    I used Silk for Torch. Similar to what OP said about Ham. You don’t want to use the usual constant spam heavy rotation. Just five hit combos, build to sp2, and just make sure you keep the toggle on physical damage when you knock him down. I screwed that up once and you immediately melt from the incinerates / novas.

    There’s a node where he will go debuff immune if you don’t use a heavy within ten seconds after a heavy. Something like that. I just ignored it because I couldn’t keep track of it. There’s an icon somewhere in the hud, I guess. You want to be aggressive anyway, so just yolo it. You’ll probably be fine.

    I silk locked him for the final 15% because I pushed him too close to three bars and just said f it. It worked just fine, you just don’t want to start it unless he has zero protections up.
  • Wolf911Wolf911 Member Posts: 1,096 ★★★★
    Emilia90 said:

    Wolf911 said:

    Just help me with some counters

    LDS - vox?
    Arcade - Duped Gorr?

    Thanos - Dani/Domino/storm?

    LDS can be done with anyone and it’s a long fight, I used Prowler. Save Vox for Arcade because he does amazing there

    Thanos I’d say Dani
    Thanks for your suggestion.

    that makes sense so I would save vox for Arcade

    I was going to use him for LDS due to immunity to power drain and special lock.

    I have Guardian Prowler and Mysterio all rank 3

    who would be faster out for the 3?
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★
    Wolf911 said:

    Emilia90 said:

    Wolf911 said:

    Just help me with some counters

    LDS - vox?
    Arcade - Duped Gorr?

    Thanos - Dani/Domino/storm?

    LDS can be done with anyone and it’s a long fight, I used Prowler. Save Vox for Arcade because he does amazing there

    Thanos I’d say Dani
    Thanks for your suggestion.

    that makes sense so I would save vox for Arcade

    I was going to use him for LDS due to immunity to power drain and special lock.

    I have Guardian Prowler and Mysterio all rank 3

    who would be faster out for the 3?

    Maybe somebody can confirm, but I seem to remember from epoch that no one is immune to the footwork power drain node.
  • Emilia90Emilia90 Member Posts: 4,043 ★★★★★
    Wolf911 said:

    Emilia90 said:

    Wolf911 said:

    Just help me with some counters

    LDS - vox?
    Arcade - Duped Gorr?

    Thanos - Dani/Domino/storm?

    LDS can be done with anyone and it’s a long fight, I used Prowler. Save Vox for Arcade because he does amazing there

    Thanos I’d say Dani
    Thanks for your suggestion.

    that makes sense so I would save vox for Arcade

    I was going to use him for LDS due to immunity to power drain and special lock.

    I have Guardian Prowler and Mysterio all rank 3

    who would be faster out for the 3?
    They’re all gonna be really slow (Prowler took 18 mins) you’ll just have to sp3 spam. Very easy with him and I recommend him because the falter makes her more aggressive, you have taunt, and he’s just super safe to use

    Vox doesn’t work on the node for power drain, it drains anyone. It’s a special node
  • Jayjay7Jayjay7 Member Posts: 37
    I think you can use Vox on LDS and then use Scream on Arcade
  • Mixtapevol02Mixtapevol02 Member Posts: 186 ★★
    Is quest 2 and 3 same defenders? If so, does the pool of champ change?
  • altavistaaltavista Member Posts: 1,810 ★★★★★
    Thoughts on Knull for Thor Rag?

    Seems like Intercept without worrying about autoblock, and potentially combat power rate control with darkness passives?
  • SirGamesBondSirGamesBond Member Posts: 7,978 ★★★★★

    Is quest 2 and 3 same defenders? If so, does the pool of champ change?

    Yes. They are same defenders with same nodes.
    The attacker pool tags are diffrent from the previous quest for each fight.
  • SirGamesBondSirGamesBond Member Posts: 7,978 ★★★★★
    altavista said:

    Thoughts on Knull for Thor Rag?

    Seems like Intercept without worrying about autoblock, and potentially combat power rate control with darkness passives?

    Photon works perfect for Thor.
    Gets easy opening to intercept after sp2.
    Unblockable specials controls power gain.
    Petrify also helps with power gain.

    Technically knull should work. But the power gain is ridiculously funny. Not many windows to intercept.
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★
    Why am I bookmarking this like I'm ever gonna do it? Lol
  • GizzillaGizzilla Member Posts: 42
    altavista said:

    Thoughts on Knull for Thor Rag?

    Seems like Intercept without worrying about autoblock, and potentially combat power rate control with darkness passives?

    I used chee'ilth. Got the one shot. Had to bait alot a few times but she handled his unstoppable well which made it basically a normal fight.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★
    +1 for Chee. She did fine and I didn’t really bother to understand the fine points of the fight. Just punish his heavy frequently, try to have an sp1 in the chamber for when he gets the power gain….
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★
    I'm struck on the gorr fight for like a hour.

    I thought wiger is perfect counters ut they made that bald idiot bleed immune. Don't have nefaria, who should I use? Shathra? Leader? All are at r1.
  • Average_DesiAverage_Desi Member Posts: 2,734 ★★★★★

    I'm struck on the gorr fight for like a hour.

    I thought wiger is perfect counters ut they made that bald idiot bleed immune. Don't have nefaria, who should I use? Shathra? Leader? All are at r1.

    She hulk solo easily. Isophysen, Enchantress , both work.

    With Dulk, try to get one sp3, after that, spam sp1
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★

    I'm struck on the gorr fight for like a hour.

    I thought wiger is perfect counters ut they made that bald idiot bleed immune. Don't have nefaria, who should I use? Shathra? Leader? All are at r1.

    She hulk solo easily. Isophysen, Enchantress , both work.

    With Dulk, try to get one sp3, after that, spam sp1
    Thanks desi. Totally forgot bout shehulk. That was a quite easy solo.

    Now who to use against dazzler? With Chavez I need not to intercept right? Just maintain 2 purple dimensions all the time.


  • Average_DesiAverage_Desi Member Posts: 2,734 ★★★★★

    I'm struck on the gorr fight for like a hour.

    I thought wiger is perfect counters ut they made that bald idiot bleed immune. Don't have nefaria, who should I use? Shathra? Leader? All are at r1.

    She hulk solo easily. Isophysen, Enchantress , both work.

    With Dulk, try to get one sp3, after that, spam sp1
    Thanks desi. Totally forgot bout shehulk. That was a quite easy solo.

    Now who to use against dazzler? With Chavez I need not to intercept right? Just maintain 2 purple dimensions all the time.


    Yeah. Pretty much. Just keep the purple up. Tbh, even just one is fine. You'll understand as you fight .It's a simple fight. No need to intercept. Just long. So boost up.
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★


    This is the boring fight I've ever done in mcoc. Worst design lmao
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★
    @Average_Desi okay since I have used dhulk on gorr and don't have Prowler who should I use against spiral? My best option is zola and guilty99.
  • PolygonPolygon Member Posts: 5,579 ★★★★★

    @Average_Desi okay since I have used dhulk on gorr and don't have Prowler who should I use against spiral? My best option is zola and guilty99.

    Maybe g99 and dont let her throw specials with sp1 and short combo into block
  • Average_DesiAverage_Desi Member Posts: 2,734 ★★★★★

    @Average_Desi okay since I have used dhulk on gorr and don't have Prowler who should I use against spiral? My best option is zola and guilty99.

    Right, I forgot to mention that I faced the same issue. Spiral was a pain. I used Dust and it was bad.

    Fight wise, you don't really *need* any specific utility. Just have to reparry consistently and not trigger the unblockable. Also remember to block or dex her blades
  • captain_rogerscaptain_rogers Member Posts: 13,455 ★★★★★
    Polygon said:

    @Average_Desi okay since I have used dhulk on gorr and don't have Prowler who should I use against spiral? My best option is zola and guilty99.

    Maybe g99 and dont let her throw specials with sp1 and short combo into block
    It would be easy if she don't have dejavu unblockable. Guess I'll slow play with zola.
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