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Unlock temporary champions

Hello Kabam,
I'm writing to share an idea or suggestion regarding a problem that many players are experiencing in the game.
Context:
Currently, the game has many missions that require specific champions. Often, you need particular champions to complete or even access certain missions. If you don't have the required champions, it's either very difficult or simply impossible to progress.
Because of this, many of us are unable to complete various in-game content—even if we have the skill to do so—because the game itself demands specific champions.
So, what if you implemented an item that allows you to temporarily unlock a champion? For example, for one, two, or three days—depending on the item and how you evaluate whether this is viable for the game.
Additionally, these temporary champions could have boosters—not standard 20% or health boosts—but exclusive ones for these temporary troops. The idea is that you unlock a temporary champion using an item that can be earned through radioactivity, in-game currency, runes, or perhaps a new type of item. You would be able to choose the temporary champion you need.
This would allow players to complete the mission currently in the game—or any mission they choose—and the champion would only be available for a limited time.
There could also be rank boosters for these temporary champions—ranging from 7-star Rank 1, 2, 3, or even Rank 4—but the Rank 4 boosters would be more difficult to obtain. Still, everything would remain temporary.
These items would only work for regular in-game missions—not for competitive modes. In competitive content, these champions or items should not be allowed.
I believe this proposal could be an important step forward for the game and provide a solution for many players who, like me, haven't had the luck to get certain champions and are therefore unable to clear end-game content, making their experience significantly more difficult.
I look forward to your comments.
Thank you.
I'm writing to share an idea or suggestion regarding a problem that many players are experiencing in the game.
Context:
Currently, the game has many missions that require specific champions. Often, you need particular champions to complete or even access certain missions. If you don't have the required champions, it's either very difficult or simply impossible to progress.
Because of this, many of us are unable to complete various in-game content—even if we have the skill to do so—because the game itself demands specific champions.
So, what if you implemented an item that allows you to temporarily unlock a champion? For example, for one, two, or three days—depending on the item and how you evaluate whether this is viable for the game.
Additionally, these temporary champions could have boosters—not standard 20% or health boosts—but exclusive ones for these temporary troops. The idea is that you unlock a temporary champion using an item that can be earned through radioactivity, in-game currency, runes, or perhaps a new type of item. You would be able to choose the temporary champion you need.
This would allow players to complete the mission currently in the game—or any mission they choose—and the champion would only be available for a limited time.
There could also be rank boosters for these temporary champions—ranging from 7-star Rank 1, 2, 3, or even Rank 4—but the Rank 4 boosters would be more difficult to obtain. Still, everything would remain temporary.
These items would only work for regular in-game missions—not for competitive modes. In competitive content, these champions or items should not be allowed.
I believe this proposal could be an important step forward for the game and provide a solution for many players who, like me, haven't had the luck to get certain champions and are therefore unable to clear end-game content, making their experience significantly more difficult.
I look forward to your comments.
Thank you.
2
Comments
More bugs whenever Kabam implement anything new in game
Not worth the effort required