Summoners, due to a technical issue, this week's series of Alliance Quests will be cancelled at 4pm PT. There will not be any Rewards for this series. The next series of Alliance Quests will start on April 18 at 12pm PT. We will be assessing the impact on Alliances and compensating accordingly, as well as returning Alliance Tickets.

Alternative Diversity System

Fist of all, thank you for the changes made to the AW scoring system.

I suppose what upset people about Diversity in general is it didn't make the defenders stronger. It was purely points based.

So what if Diversity actually made the champs stronger?

idea 1:
Diversity for Attackers
"For each unique attacker in this battlegroup, each attacker gains +1% attack and health"
Thus if there were 30 unique attackers, each would gain a +30% bonus to attack and health.

idea 2:
Faction-based Attack groups
example:
"for every unique Avenger in this battlegroup, each Avenger gains +1% attack and health"
(though the problem i foresee in this system is not all factions have the same roster size; for instance, the Avengers and X-Men have a lot of characters to choose from, while other factions like maybe the Defenders or Fantastic Four aren't so numerous)

idea 3:
Alignment-based attack groups
"for each villain in this battlegroup, each villain gains +1% attack and health"
similarly:
"for each hero in this battlegroup, each hero gains +1% attack and health"

Of course, these systems are entirely optional and have no bearing on points, thus players won't feel "forced" to adopt a diverse lineup.

Comments

  • xNigxNig Posts: 5,617 ★★★★★
    An alternative, simpler way would be to put conditional modifiers on nodes.

    "Conditional Modifier"
    - +50% Attack and Health when a Science/Skill Champ is placed here
    - +SP1 Unblockable when a Mutant Champ is placed here.

    Then totally scrap the defender diversity points.
  • VandalSavageVandalSavage Posts: 267 ★★
    Dan99 wrote: »
    Fist of all, thank you for the changes made to the AW scoring system.

    I suppose what upset people about Diversity in general is it didn't make the defenders stronger. It was purely points based.

    [....]

    The primary reason for the diversity hate is that it forces alliance members to work together -- more than what they were doing previously. People would rather mindlessly click buttons than to have a designated person or persons collect roster info from every member in the alliance, put the info in a spreadsheet, update the info on a routine basis, and then tell people who they can bring based on their analysis.

    Not only does this mean work for the data collector but also people simply do not want to follow orders from others as if they are at work.

    When the horn sounds at 5 PM, people want to be the boss when they go home, not have to follow orders from people they never met and not even get paid for it.

    For others, they dislike diversity because they view it as some sort of political correctness (PC) system, forcing people to use "minorities" like Ms. Marvel (Khan). The common terminology is that they are forced to use heroes they would never use (except in arena). They didn't specifically use the word "minority" or the like but they are keen in using the term PC to tell you what they really mean.

    In reality, diversity addresses the common complaint made since the start of AW years ago when people were complaining of seeing the same heroes used over and over again for every AW in every battle group. Like mindless race baiters, some twist this around and claim the diversity change was a PC move.

    Keep in mind that alliances are not forced in any way to "diversify", same with your proposed changes, but once an alliance decides to diversfy then individual members have to comply or the individual would be "encouraged" to seek a different alliance. And thus, this is the third reason for the hate. They had it good and now they are "encouraged" to part ways.
Sign In or Register to comment.