State of the Game
PhillyEaglesS
Member Posts: 49 ★
I'm sure a large majority of the community is on the same page in saying the state of the game is getting to be very poor - something needs to be done.
For starters, after dealing with many bugs, some quite significant, for around a month, we're hit with even more bugs; first the Android login fiasco and now the connectivity issues. For our troubles what are we offered? A gold realm, reduced AQ costs, and XP boosts; coming from players toward the top tier the majority of this so called "compensation" is completely irrelevant.
The most beneficial of these for us is the gold realm, although at this point many have ample gold. As for the XP boosts, with the summoner cap at 60, most have zero use for this. Lastly, regarding the reduced AQ costs, this is how I envision this playing out from past experience; alliances will try to take advantage of the reduced map costs and play a map at a higher level than they normal do. This will mean some will struggle and be forced to spend (or let their alliance down), when previously they wouldn't have had to. Every other alliance will be thinking they need to play a higher tier map in order to keep pace, so ultimately alliances will receive, in large part, the same AQ rewards, just at a higher cost (in terms of revives, potions, units, etc spent).
Now on to Act 5 chapter 2. The rewards for the relative difficulty of this content is laughable. For lower tier players, the rewards most likely would be beneficial, however the content appears to be quite hard for those it would benefit. For higher tier players, the rewards are hardly worth the time and energy; those at that level get the majority of the "significant" rewards, weekly (in the form of arenas, AQ crystals, AQ ranked rewards, etc).
I'm sure I haven't covered everything, just a few of the major things that have been discussed within my alliance and some other players around the tier of my alliance. To avoid answering any of the posts along the lines of "at least they're giving some compensation be grateful for that", my response to that is the following:
For the severity and duration of the bugs, the compensation is, for a lack of a better word - garbage. At this point many players are not wondering when all the bugs will be fixed, it's become more of a question of how many more will pop up and if they will be better or worse than before. For a large company like this, that level of quality control is just plain sad. Maybe players shouldn't just expect compensation, but at the same time we should just be forced to expect and accept a continually bugged game.
For starters, after dealing with many bugs, some quite significant, for around a month, we're hit with even more bugs; first the Android login fiasco and now the connectivity issues. For our troubles what are we offered? A gold realm, reduced AQ costs, and XP boosts; coming from players toward the top tier the majority of this so called "compensation" is completely irrelevant.
The most beneficial of these for us is the gold realm, although at this point many have ample gold. As for the XP boosts, with the summoner cap at 60, most have zero use for this. Lastly, regarding the reduced AQ costs, this is how I envision this playing out from past experience; alliances will try to take advantage of the reduced map costs and play a map at a higher level than they normal do. This will mean some will struggle and be forced to spend (or let their alliance down), when previously they wouldn't have had to. Every other alliance will be thinking they need to play a higher tier map in order to keep pace, so ultimately alliances will receive, in large part, the same AQ rewards, just at a higher cost (in terms of revives, potions, units, etc spent).
Now on to Act 5 chapter 2. The rewards for the relative difficulty of this content is laughable. For lower tier players, the rewards most likely would be beneficial, however the content appears to be quite hard for those it would benefit. For higher tier players, the rewards are hardly worth the time and energy; those at that level get the majority of the "significant" rewards, weekly (in the form of arenas, AQ crystals, AQ ranked rewards, etc).
I'm sure I haven't covered everything, just a few of the major things that have been discussed within my alliance and some other players around the tier of my alliance. To avoid answering any of the posts along the lines of "at least they're giving some compensation be grateful for that", my response to that is the following:
For the severity and duration of the bugs, the compensation is, for a lack of a better word - garbage. At this point many players are not wondering when all the bugs will be fixed, it's become more of a question of how many more will pop up and if they will be better or worse than before. For a large company like this, that level of quality control is just plain sad. Maybe players shouldn't just expect compensation, but at the same time we should just be forced to expect and accept a continually bugged game.
2
Comments
Will inform alliance members.