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Valiant EQ is disgusting

Gojira2006Gojira2006 Member Posts: 11
So I just got a chance to try the new valiant EQ format. At first it didn’t seem that bad, but then I looked for a few more seconds. I can bring in a team of 3 but only use one per fight? Then I have to finish each fight with as much health as possible because the health carries over to the next area. And on top of all that, the rewards have been nerfed. I know people were complaining about how the valiant gauntlet before was not friendly to smaller rosters but this is the opposite of how they should have fixed it. The game is turning into a blatant cashgrab and I hate it. Why’d they even change it???

Comments

  • SirGamesBondSirGamesBond Member Posts: 7,978 ★★★★★
    Rewards are nerfed??
    Who said that?
  • FurrymoosenFurrymoosen Member Posts: 6,764 ★★★★★
    It is less roster dependant than before, the rewards are identical (just reorganized) and yes, it is a worse setup than the previous version. Ranting about things that aren't true isn't helpful feedback for the team.
  • SirGamesBondSirGamesBond Member Posts: 7,978 ★★★★★
    Eq needs to be small roster friendly is a myth.

    I remember when emma frost UCEQ wad launched back in the day. The forums went crazy mad how unfair she was.
    My roster was small. I prepared for it and did every single path on that quest with 20% boost and some revive investment. Why I did that? Because I wanted the rewards.
    That same thing applys here.

    I'm not against understandable complaints. This one is not it.
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  • AzenstarAzenstar Member Posts: 95
    edited July 11
    .
  • FeuerschwerFeuerschwer Member Posts: 487 ★★★
    long-time players flash back to the Ice Phoenix EQ boss back in the day whenever someone brings up a boss with limited options or unavoidable damage.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★

    long-time players flash back to the Ice Phoenix EQ boss back in the day whenever someone brings up a boss with limited options or unavoidable damage.

    That was the Rogue show.
  • jcphillips7jcphillips7 Member Posts: 1,515 ★★★★
    edited July 11
    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?
  • BringPopcornBringPopcorn Member Posts: 9,616 ★★★★★

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Just poor design.
  • TotemCorruptionTotemCorruption Member Posts: 2,921 ★★★★★

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
  • MystGMystG Member Posts: 151

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    Yes you can
  • TotemCorruptionTotemCorruption Member Posts: 2,921 ★★★★★
    MystG said:

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    Yes you can
    Cool, thanks!
  • Herbal_TaxmanHerbal_Taxman Member Posts: 2,601 ★★★★★
    edited July 11

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
  • MystGMystG Member Posts: 151
    Also a side note, not sure about other ones but these quests allow swapping KOed champs too, so no need to revive all the champs for boss fights (at least for the final boss fight lol).
  • BringPopcornBringPopcorn Member Posts: 9,616 ★★★★★
    MystG said:

    Also a side note, not sure about other ones but these quests allow swapping KOed champs too, so no need to revive all the champs for boss fights (at least for the final boss fight lol).

    They should apply that same thing on the Raid swap node.
  • Dtl7714Dtl7714 Member Posts: 509 ★★★

    long-time players flash back to the Ice Phoenix EQ boss back in the day whenever someone brings up a boss with limited options or unavoidable damage.

    I will never forget that. The one and only EQ I never fully explored cause of that fight.
  • FeuerschwerFeuerschwer Member Posts: 487 ★★★
    On the mid-boss team swaps I switched in a couple low-rarity synergy champs plus the actual boss-killer, then healed them to full with extra low-tier potions.
  • JackTheSnackJackTheSnack Member Posts: 2,152 ★★★★

    I prefer the previous design. Having to fight Annihilus like six times was no fun lol

    Is that the only double quest? That’s the one I’m on and I’m already tired of it
  • GroundedWisdomGroundedWisdom Member Posts: 37,626 ★★★★★

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
    On mid-map boss swap, you can take two lower rarity champions along with the "real" champ and take them to full health by using L1 or L2 potions.
    Not a bad idea.
  • St3bidy_19St3bidy_19 Member Posts: 23

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    Yes u can… I did with my 6* and 7* Serpent
  • St3bidy_19St3bidy_19 Member Posts: 23
    edited July 12

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
    On mid-map boss swap, you can take two lower rarity champions along with the "real" champ and take them to full health by using L1 or L2 potions.

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
    On mid-map boss swap, you can take two lower rarity champions along with the "real" champ and take them to full health by using L1 or L2 potions.
    You know, that is an awesome idea, you have helped a lot with the remaining missions
  • SirGamesBondSirGamesBond Member Posts: 7,978 ★★★★★

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
    On mid-map boss swap, you can take two lower rarity champions along with the "real" champ and take them to full health by using L1 or L2 potions.

    Healing 1* it is.

    And its gonna change. As people hate 3 champ swaps. Rip you guys lol
  • Graves_3Graves_3 Member Posts: 1,889 ★★★★★

    I was a bit confused on the first quest, as I got to the selector node before 2nd Psycho Man, and threw Knull, Venom, and Scream (for the 2 spideys afterwards) into my team, fought Psycho Man, then immediately had to switch all 3 champs out again despite not using Venom/Scream. Like, what's the point? Do I really need to add 2 synergies to the one champ I'm going to fight with?

    Ok, I was just looking at a youtube run and couldn't understand that "design choice," so I guess it's just a trap to get us to use one champ but eliminate two more.

    Can anyone tell me if you can use different rareties of the same champ?
    Like if I use a 7* Bullseye, can I then also use 6* Bullseye later, or will it not let me?
    After I realized the gimmick, I would just take one “real” champ for the mid-map boss and then two random schmucks. If your primary champ gets knocked out, you are going to have to spend a revive on the next section of the map, even if you use a second or third champ to finish off the mid-map boss. So better to just revive the champ you know is best for the boss fight instead of using an alternate champ.

    Bad design all around. Seems like the SQ team was given a shot at the big time with monthly EQ.
    On mid-map boss swap, you can take two lower rarity champions along with the "real" champ and take them to full health by using L1 or L2 potions.

    Healing 1* it is.

    And its gonna change. As people hate 3 champ swaps. Rip you guys lol
    Or they may make it 7 star only to spite us
  • ThePowerCosmicThePowerCosmic Member Posts: 175
    Why did they change it?!?! I hate this month 🤬🤬🤬
  • BloodyRoseBloodyRose Member Posts: 342 ★★
    edited July 13
    Do people not realize that this format is another test? You can probably expect another change in August based on feedback at the master thread...

    https://forums.playcontestofchampions.com/en/discussion/394988/valiant-event-quest-check-in/p1
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