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Doctor Voodoo SP2 Bug – Defender Parrying/Dexing Mid-Special?

M_A_D_D_YM_A_D_D_Y Member Posts: 90
Hey everyone,

Not sure if anyone else has noticed this, but I think there might be a bug with Doctor Voodoo’s SP2.

When I throw his SP2, the defender takes the first hit, but then somehow parries or dexes the second hit mid-special. I noticed it during arena — the AI actually dexed the second hit of SP2 even though the first hit clearly made contact.

IDK if this is just me or if others have seen it too, but it feels odd since once the first hit lands, the follow-up should connect.

Has anyone else run into this?

Comments

  • BigPoppaCBONEBigPoppaCBONE Member Posts: 2,557 ★★★★★
    M_A_D_D_Y said:

    Hey everyone,

    Not sure if anyone else has noticed this, but I think there might be a bug with Doctor Voodoo’s SP2.

    When I throw his SP2, the defender takes the first hit, but then somehow parries or dexes the second hit mid-special. I noticed it during arena — the AI actually dexed the second hit of SP2 even though the first hit clearly made contact.

    IDK if this is just me or if others have seen it too, but it feels odd since once the first hit lands, the follow-up should connect.

    Has anyone else run into this?

    Yep. The ai hit recovery is too fast in some places and there shouldn't be the possibility of recovering mid-special.
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