Nerf the synergy not Kang please
DHCVoLt
Member Posts: 266 ★
Title. Kang sucks. Reducing his stun by over a second is bad. Reduce the synergy, whatever it is, not Kang...
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Did I just get the ball rolling on a Hulk nerf?
Stop crying. The last thing you’ll want is kabam nerfing the entire power gain synergy for a fringe champ that 1% of players have. They’ve already removed synergies in the past.
Just accept it and move on
I guess kabam figured being able to permastun everyone with only a 3 champ team and 2 champ synergy was a game-breaking mechanic.
Similar to gwenpool’s corner cheesemove
It was definitely a game changer. Permanently Stunning the opponent is a pretty big advantage. From what I understand, altering Synergies is alot more complicated than adjustment to the RNG of Champs. It had to be addressed quickly. Otherwise people would take that unintended advantage, clear just about anything, and make it a larger problem to have to respond to. At least that's my understanding.
I never once used Kang in this way and wasn't even aware of it. Now the champ I've heavily invested is now worth substantially less. There are many ways they could have addressed this but this was not the proper one. I, and anyone else who acquired Kang, have been cheated plain and simple.
Yes because SO many people have Kang right?
Your perpetual shilling for this company is nauseating.
Sorry bro. It sucks and feel for ya
First of all, calling people shills is against the rules. Just so you know.
Secondly, it doesn't matter how many have him, more and more are rolling him in the next week or more. They wouldn't allow a Champ to become exploitative in any capacity. Having a Champ that can permanently Stun the opponent would create a game changer that can bypass any content besides Stun Immunity. I don't know why it's so hard to figure out why the alteration was necessary. They're not going to allow a Champ to be invincible. Whether GP, Kang, or any other. It's not Rocket Science. Situations like this result in Champs that essentially act as cheats for content.
permastun is something kabam doesent want in the game anymore, and i rather get the stunduration of one champ reduced then to kill any powergain synergy in the game.
Your l1 misses a stun, to be completely fair to drop the stun time by that long makes him worse than so many champs in the game because you have no chance to do even two or 3 chain stuns like all the other champs who can regularly. playing skilfully for a few chain stuns is a good challenge in the game with a champ who to be frank doesn't have a lot going for him, another easy fix would have been to make his l1 stun a lower percentage for example 85%. Remember the original 12.0 nerds and how ridiculous they were, I think kabam have done another knee jerk reaction and even this small tweak has seriously affected a champ and made him bottom of the heap
Let's try this again. I consistently find your posts non-objective. While most posters will praise the good things Kabam does and criticize the bad, I have only ever seen you praise them and cheerlead for them at every turn. This not only makes your posts suspicious, it causes many of us to ignore the things you say. Which is a shame because sometimes you actually make a good point. I'm not sure what else to say about this but I'm trying to be as non-offensive as possible while stating things plainly as they are perceived.
As far as Kang goes - this is cheating the players who have him, spent significant resources to acquire him, invested heavily in ranking him and NEVER used him for an exploit. Kabam yet again took away and gave NOTHING back. I vehemently disagree with anyone who says otherwise.
There are many OTHER ways Kabam could have corrected this issue but instead they took the easy, lazy way out with no regard for their players. Acquiring this rare champ is very difficult. But now it feels like a worthless accomplishment especially with the way Kabam so cavalierly makes changes that devalue the effort and resources, time and money that people put in their game. This is par for the course though.
This just proves Kabam hasn't learned a thing since 12.0. A tiger doesn't change its stripes and Kabam is still being Kabam. I really shouldn't be surprised (Doctor Strange, Pure Skill, Uncollected arena crystals, etc.) but sometimes you're stupid and you think things will get better. This is how abusive relationships work. As players we are in an abusive relationship with Kabam as a company. They beat you up and then bring you flowers.
Whether it's Black Widow or Doctor Strange or Gwenpool or Kang or whoever - it doesn't matter. Sooner or later Kabam is going to pull the carpet out from under you and you're just supposed to take it. Getting more shards or catalysts doesn't matter because they are just going to pull a fast one and move those goalposts. Keep you on that treadmill.
I used to be a hardcore player - moderate spender - but then 12.0 happened and I (justifiably) questioned the time and money I spent on this game. The fighting mechanics have always been enjoyable and I didn't want to just walk away from a year and a half of commitment, so I limped along this past year - all the while determined that I would play but not spend money. But secretly I hoped Kabam might have learned something from the 12.0 fiasco and this month they surprised a lot of us and seemed to be singing a different tune. I even folded and bought the 99 cent crystal. But now I regret doing even that.
And that's what this game constitutes for me now. Regret. Sometimes you need a kick in the pants. For me Kang is the proverbial straw that breaks the camel's back. I will not be "getting over" it. I will be moving on.
It wasn’t 25%. High power gain like that is only possible with a 5 man team and kabam isn’t concerned about it. It was 10%.. a basic two-champ 5% synergy for each.. and could be used in AQ or AW for permastun because of how long kang’s Sp1 stun time was with stupefy maxed.That’s it
How can you nerf a 5% power gain synergy? You can’t without entirely removing its existence (which they have been done before). So maybe everyone needs to think of the big picture instead of dwelling on kang’s sp1 stun time. It’s potentially game-breaking like gwenpool’s corner heavy attack nonsense.
It sucks but it is what it is.
Thor 70% chance to stun for 3 seconds
Bb, electro, storm : 60% for 3 seconds
Surely the better solution is a percentage chance to stun rather than making the best l1 stunning champ into the worst. At least give him hulks percentage, or drop his base powergain if thats possible, a bit more thought needs to be excercised here
A very simple solution would be to not reduce Kang's base power gain but simply cap it. i.e. Kang cannot gain more than X% power per hit regardless of synergy. Write it in his abilities description. They do this kind of stuff all the time. Look at Thor Ragnarok for instance - he cannot do more than 20% damage on L3, or Loki's L2 cannot exceed 100K damage etc.
That took like 2 seconds to come up with.
Or make it so his stun time scales downward proportionate to his power gain.
Or if you have to absolutely cut his stun time down then at least give him something else - like a slight power drain on L1. Or buff his attack. Or give him Fury. Or give him the ability to phase through time healing damage. I mean he is a time traveler. Something. This change was lazy and uninspired and inconsiderate of the impact on player base.
Or if you won't do any of that - say screw it - we're reducing his stun - then give the people who ranked him RDTs and compensatory sig stones and awakening gems. It's not hard to do the right thing here. Kabam just chooses not to.
I wrote to support (don't know what possessed me to do something so useless) and they stonewalled me in typical Kabam fashion saying they didn't nerf him (alternative facts) and that they will do nothing. Basically suck it up buttercup. Gotta love it.
Thanks man. I appreciate that.
my 4* kang 5/50 sig 99
It's a change from 3 seconds to 2 seconds. Hardly a total neuter. I get that you're upset they changed him. What you're missing is they had to.
What other ways would you propose they address it? Leave it as-is, wait to change the Synergy in the next Build Release, and deal with all the Rewards earned by those using the effect after? No. They had to come up with a fix. This was done because it was the best and fastest option. They don't change Champs unless it's necessary. It wasn't some knee-jerk middle finger to the Players, made out of lack of effort.
As for the idea that one day they will cone for me and mine, I don't take it personally. It's their product. If they need to make changes, I'm cool with that because there is a reason. I don't own anything and it's not an investment. I rent the right to use their product. I either trust the company that provides the game I like, or I don't. Fortunately, I trust them.
Side note, perhaps ask around. Kang is more novelty than anything. Don't get me wrong, he's cool. Just that his rarity is a bigger selling point. He's ok. Lol.
And your idea that they did the best thing they could is absurd. several suggestions have been made here that would make more sense than what they did, we are suggesting a better and less lazy address to the issue, if they can so quickly change his stun time, why not just his Stun percentage, why not give him a slight buff so people actually do care about getting him. More thought and more balance was all we were campaigning for