**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.

Sentry, another bad science champion with a lot of wasted potential

So I have tasted for the whole day an 5 star sentry at rank 2 using a mutant synergy team. I've done a run in act 5.4 on the life transfer path and a bunch of fights against Winter Soldier. I will charge some video soon.
My first fight was really annoying, I had brought Quake + Hawkeye to have a bit more chance on entering one of his mind states and after more than 300 hits he only entered once in the absolute strength and I've missed it for one hit. I was really disappointed so I've gave up on Quake'synergy and only brought the mutant one and went in act 5.4.1 to give him a chance elsewhere. The first fight was against Karnak and he triggered his first state on the L1 (Overpowering Light) after 90 hits doing 2159 damage with no crits. Soon after he entered his second state (Steadfast Approach) but I got hit while trying to use the heavy after Karnak's l1 and I finished the fight with 65% health left (so no reality warp in the next fight) after 116 hits.
Next fight was Loki and he entered for first time his overpowering light after 40 hits but I've missed it (my fault) and I've finished the fight after about 55 hits.
The third fight was against Gwenpool and he entered his first and only state during the whole fight (overpowering light again) after 50 hits and did 5715 with the L1 with 2 crits and ended the fight after 80 hits.
Forth fight was against Yondu and he entered his first state, Overpowering light after 33 hits (got hit before) and did 6218 on the L1 with 4 realty warp, next he entered the Steadfast approach (I was really getting excited) and did about 5757 damage on the heavy with one crit and above 8k with 2 crits and 4 reality warp (i was like wow).
Fifth fight against Ghost Rider was really interesting since he entered for the first time his Absolute Strength state after 30 hits and did about 32k damage on his L2 with 2 crits and 5 reality warp, ending the fight with 38 hits (I was like daaamn).
So I have quited the quest and got back to the realm of legends to fight again WS thinking maybe I was only unlucky and now that I have understood better how he works it will go better...well here I've lost again all my excitement and hopes. The fight started quite well entering after 10 hits his Overpowering Light state, then he took 170 hits to enter in his second state (O. L. again) and after a long and disappointing fight I've finished the fight after 744 hits.
I'm not sure what to say about him, his abilities are really unreliable and his base damage is to bad to cover this issue. Also it's not that easy to match the power with his current state and more than once after the parry i didn't know what to do, hit him or use the L1 in order to match his next states of mind.
My suggestion is to make the reality warp increase his base attack and the specials boost should be an extra thing or increase the probability of entering his states above 50%.
If anyone wants to see the fight I will upload them on YouTube, I've seen some other videos but they were really using him bad without a strategy so that's the reason I've decided to do my own tests.
PS. Sorry for my bad English LOL
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