**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Change in arena

Hi, I've come up with a tip to improve the experience in the arenas, add in the tournament class coins they would be offered in the arenas in both the prizes by brand and in the prizes by position and could be used to buy a hero (like the fanatical Colossus of 4 and 5 stars) this will decrease the amount of players in the arena thus avoiding the absurd scores, an example: In this fifth will be carnage arena and basic Venom, so in the arenas of both would be offered cosmic coins and in the store would be the sale both Carnage and Venom to buy (with the values ​​according to rarity and with the main situation is Basic in the arena) along with a random character is a cosmic crystal that contains rare odds of containing a 4-star cosmic character. In this way, it would widen the ways to get the champion of the arena without taking the competitiveness because anyway they would have to make arena to get the coins that would make many come back to make arena because if they join coins they can buy the character that before it was impossible to catch In an arena where the score went from 8 million or more! Think about it because many are discouraged from the game and this idea brings a new air to the game if you lose the spirit of the tournament! Currency values ​​of class: - Main character 4 stars: 700,000 coins; - Main character 3 stars: 200,000 coins; - Basic character: 450,000 coins; - Random character 4 stars: 300,000 coins; - Class crystal: 100,000 coins. Whereas in a basic arena in premiums per brand the total amount of coins collected would be 20,000 coins. And in the main hero arena of 4 stars the total coins collected would be 50,000 coins, in the main of 3 stars the amount of coins would be 10,000 coins.
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