R5 5* Blade vs R4 5* SL for LoL exploration

IronBlaze09IronBlaze09 Member Posts: 114
Who would be more cost-effective for LoL exploration, providing SL will have attack synergies and blade will have his own synergies (I do not have a 5* sparky , only the 4*)

Comments

  • GreenstrokeGreenstroke Member Posts: 291
    Just use Blade with Sparky,Ghostrider,Dorm synergy and should be fairly easy
  • IronBlaze09IronBlaze09 Member Posts: 114
    Palanthrax wrote: »
    Who would be more cost-effective for LoL exploration, providing SL will have attack synergies and blade will have his own synergies (I do not have a 5* sparky , only the 4*)

    I completed 100% exploration about 2 weeks ago. I used 5/65 Stark Spidey with 4/55 Blade synergy (and used him for a few specialist fights, such as Abomination, Guillotine and Magneto).

    Even a 5/65 Blade will make for some very long fights when Danger Sense is not active, that will include a significant number of fights. I saw a video the other day, posted on these forums, of a 5/65 Blade vs Starlord (one of the easiest 3M health champs) with a 500+ combo and about 25% of Starlord's health gone (he then hit the enrage timer).

    There are some fights in LOL where I struggled to get consistent combos of over 100 simply due to the fight mechanics and my own skills in dealing with them, in those fights I was looking to get in and do as much damage as possible before my next revive. If I'd taken in a 5/65 Blade, I'd have been doing far less damage per revive than I was with Stark Spidey.

    Agent Venom, Vision, Black Widow, Cyclops - these are just some of the 3M health bosses, some of which you will fight multiple times, that will be hard going with a 5/65 Blade. Stark Spidey hits them all equally hard, Starlord will too with a reasonable combo.

    No not underestimate the enigmatic abilities these champs have, the easy path felt hard the first time I ran it (with Storm last year) but is now a cakewalk compared to the inner paths.

    For harder opponents like Dr strange, venompool, rhino and juggernaut would it be best to use blade and for the paths with easier opponents use SL?
  • PalanthraxPalanthrax Member Posts: 918 ★★★★
    Palanthrax wrote: »
    Who would be more cost-effective for LoL exploration, providing SL will have attack synergies and blade will have his own synergies (I do not have a 5* sparky , only the 4*)

    I completed 100% exploration about 2 weeks ago. I used 5/65 Stark Spidey with 4/55 Blade synergy (and used him for a few specialist fights, such as Abomination, Guillotine and Magneto).

    Even a 5/65 Blade will make for some very long fights when Danger Sense is not active, that will include a significant number of fights. I saw a video the other day, posted on these forums, of a 5/65 Blade vs Starlord (one of the easiest 3M health champs) with a 500+ combo and about 25% of Starlord's health gone (he then hit the enrage timer).

    There are some fights in LOL where I struggled to get consistent combos of over 100 simply due to the fight mechanics and my own skills in dealing with them, in those fights I was looking to get in and do as much damage as possible before my next revive. If I'd taken in a 5/65 Blade, I'd have been doing far less damage per revive than I was with Stark Spidey.

    Agent Venom, Vision, Black Widow, Cyclops - these are just some of the 3M health bosses, some of which you will fight multiple times, that will be hard going with a 5/65 Blade. Stark Spidey hits them all equally hard, Starlord will too with a reasonable combo.

    No not underestimate the enigmatic abilities these champs have, the easy path felt hard the first time I ran it (with Storm last year) but is now a cakewalk compared to the inner paths.

    For harder opponents like Dr strange, venompool, rhino and juggernaut would it be best to use blade and for the paths with easier opponents use SL?

    I'm lucky you quoted my post, it got deleted (by accident, I believe).

    Anyway, my guess is that you'll struggle bringing both along due to the number of attack synergies you'll need for Starlord, so I would say that you're good to go with Blade if the majority of the champs on a particular path will trigger Danger Sense.

    The champs I mentioned, however, are much tougher than some of those you referenced above. Dr Strange wasn't so bad for me, he spams his specials a lot and I got very proficient at evading them, if you evade up close you can usually dash in after the evade. Rhino was not bad at all. Juggernaut was a challenge, I'll give you that, Venompool was a real pain with his regen.

    Agent Venom, however, was probably my most hated fight of the whole thing.
  • IronBlaze09IronBlaze09 Member Posts: 114
    Palanthrax wrote: »
    Palanthrax wrote: »
    Who would be more cost-effective for LoL exploration, providing SL will have attack synergies and blade will have his own synergies (I do not have a 5* sparky , only the 4*)

    I completed 100% exploration about 2 weeks ago. I used 5/65 Stark Spidey with 4/55 Blade synergy (and used him for a few specialist fights, such as Abomination, Guillotine and Magneto).

    Even a 5/65 Blade will make for some very long fights when Danger Sense is not active, that will include a significant number of fights. I saw a video the other day, posted on these forums, of a 5/65 Blade vs Starlord (one of the easiest 3M health champs) with a 500+ combo and about 25% of Starlord's health gone (he then hit the enrage timer).

    There are some fights in LOL where I struggled to get consistent combos of over 100 simply due to the fight mechanics and my own skills in dealing with them, in those fights I was looking to get in and do as much damage as possible before my next revive. If I'd taken in a 5/65 Blade, I'd have been doing far less damage per revive than I was with Stark Spidey.

    Agent Venom, Vision, Black Widow, Cyclops - these are just some of the 3M health bosses, some of which you will fight multiple times, that will be hard going with a 5/65 Blade. Stark Spidey hits them all equally hard, Starlord will too with a reasonable combo.

    No not underestimate the enigmatic abilities these champs have, the easy path felt hard the first time I ran it (with Storm last year) but is now a cakewalk compared to the inner paths.

    For harder opponents like Dr strange, venompool, rhino and juggernaut would it be best to use blade and for the paths with easier opponents use SL?

    I'm lucky you quoted my post, it got deleted (by accident, I believe).

    Anyway, my guess is that you'll struggle bringing both along due to the number of attack synergies you'll need for Starlord, so I would say that you're good to go with Blade if the majority of the champs on a particular path will trigger Danger Sense.

    The champs I mentioned, however, are much tougher than some of those you referenced above. Dr Strange wasn't so bad for me, he spams his specials a lot and I got very proficient at evading them, if you evade up close you can usually dash in after the evade. Rhino was not bad at all. Juggernaut was a challenge, I'll give you that, Venompool was a real pain with his regen.

    Agent Venom, however, was probably my most hated fight of the whole thing.

    I meant for paths like path 5 and 6 bring SL alone with attack synergies and with paths like path 2 and 3 bring blade with his own synergies. I wish I could bring both but I know that SL will be better for some fights and blade for others. Would it be better to just choose which champion would be better depending on each path?
  • PalanthraxPalanthrax Member Posts: 918 ★★★★
    Palanthrax wrote: »
    Palanthrax wrote: »
    Who would be more cost-effective for LoL exploration, providing SL will have attack synergies and blade will have his own synergies (I do not have a 5* sparky , only the 4*)

    I completed 100% exploration about 2 weeks ago. I used 5/65 Stark Spidey with 4/55 Blade synergy (and used him for a few specialist fights, such as Abomination, Guillotine and Magneto).

    Even a 5/65 Blade will make for some very long fights when Danger Sense is not active, that will include a significant number of fights. I saw a video the other day, posted on these forums, of a 5/65 Blade vs Starlord (one of the easiest 3M health champs) with a 500+ combo and about 25% of Starlord's health gone (he then hit the enrage timer).

    There are some fights in LOL where I struggled to get consistent combos of over 100 simply due to the fight mechanics and my own skills in dealing with them, in those fights I was looking to get in and do as much damage as possible before my next revive. If I'd taken in a 5/65 Blade, I'd have been doing far less damage per revive than I was with Stark Spidey.

    Agent Venom, Vision, Black Widow, Cyclops - these are just some of the 3M health bosses, some of which you will fight multiple times, that will be hard going with a 5/65 Blade. Stark Spidey hits them all equally hard, Starlord will too with a reasonable combo.

    No not underestimate the enigmatic abilities these champs have, the easy path felt hard the first time I ran it (with Storm last year) but is now a cakewalk compared to the inner paths.

    For harder opponents like Dr strange, venompool, rhino and juggernaut would it be best to use blade and for the paths with easier opponents use SL?

    I'm lucky you quoted my post, it got deleted (by accident, I believe).

    Anyway, my guess is that you'll struggle bringing both along due to the number of attack synergies you'll need for Starlord, so I would say that you're good to go with Blade if the majority of the champs on a particular path will trigger Danger Sense.

    The champs I mentioned, however, are much tougher than some of those you referenced above. Dr Strange wasn't so bad for me, he spams his specials a lot and I got very proficient at evading them, if you evade up close you can usually dash in after the evade. Rhino was not bad at all. Juggernaut was a challenge, I'll give you that, Venompool was a real pain with his regen.

    Agent Venom, however, was probably my most hated fight of the whole thing.

    I meant for paths like path 5 and 6 bring SL alone with attack synergies and with paths like path 2 and 3 bring blade with his own synergies. I wish I could bring both but I know that SL will be better for some fights and blade for others. Would it be better to just choose which champion would be better depending on each path?

    I can't answer that, I'm afraid. In the end, it will come down to you, your skill level, and how you handle those enigmatic abilities.

    If you're a god-like player (I'm certainly not) then I expect you could do the whole thing cheaper using just Starlord, but you'll need someone else along for Abomination and Guillotine (X-23 is doable with Starlord but requires perfection, I used Archangel).
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