**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Alliance War Game Crashing and Losing Half Your Health Feature

I am just curious... why does this happen on matches that never even started? I understand if the match had already started... but when the game crashed before the match even loads at all why should we lose half our health for a game crash (ie in a way for Kabam's game's issue) if not a single punch has been thrown?

Just curious if there was a really good reason that I am missing. Again if the match has already started and then crashes I completely agree with the half health being removed (makes sense then for sure)... but if the match has not even started yet it seems to not make sense.
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