Summoners, we recently encountered an issue with the Alliance Quest Setup Phase Starting Timer that may cause the Setup Phase Starting Timer to display erroneous information, though we are working on a fix for it as quickly as possible. Additionally, if the Setup Phase does not let you plan your days in advance, you will be able to once the Event officially begins on the Alliance Quest Start date.

For clarity, the next Alliance Quest Enlistment Phase will begin on December 5 at 20:00 UTC, regardless of what the in-game timers display.

The next Alliance Quest Start will be on December 6 at 20:00 UTC. This is when Summoners should be able to enter each Map. Thank you for your patience and understanding as we work to resolve this issue.
Alliance War Season Rewards will start to roll out to Summoners very soon. These will take a while to get to everybody, so do not worry if an Alliance Mate receives their rewards, but you haven't yet. We thank you for your patience.

Alliance War Game Crashing and Losing Half Your Health Feature

I am just curious... why does this happen on matches that never even started? I understand if the match had already started... but when the game crashed before the match even loads at all why should we lose half our health for a game crash (ie in a way for Kabam's game's issue) if not a single punch has been thrown?

Just curious if there was a really good reason that I am missing. Again if the match has already started and then crashes I completely agree with the half health being removed (makes sense then for sure)... but if the match has not even started yet it seems to not make sense.
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