Alliance War Game Crashing and Losing Half Your Health Feature
I am just curious... why does this happen on matches that never even started? I understand if the match had already started... but when the game crashed before the match even loads at all why should we lose half our health for a game crash (ie in a way for Kabam's game's issue) if not a single punch has been thrown?
Just curious if there was a really good reason that I am missing. Again if the match has already started and then crashes I completely agree with the half health being removed (makes sense then for sure)... but if the match has not even started yet it seems to not make sense.