Quake Heavy Charging and Parry Issues (Champs not Landing the Blows to be able to Parry).
chev327fox
Member Posts: 826 ★★
So as the title says when playing Quake I keep having issues where I am charging the Heavy attack and the enemy comes in to attack and she evades and then I go to Parry the next attack but it bounces off Quake (almost like she is "Unstoppable") and it does nothing (like they are hitting an invisible wall just in front of Quake so it gets no Parry and throws off the rhythm completely).
This most recently happened when fighting Unst. Colossus but it happens with other champs too on occasion. I have stopped using her quite so much as this and the lazy AI I am experiencing in Act 4 make playing her unbearable (when the lazy AI throws super slowed down combos).
Just wanted to report this as I know it is a bug. Also before you ask... no I do not, and cannot, record my screen. All I got here is my word.
This most recently happened when fighting Unst. Colossus but it happens with other champs too on occasion. I have stopped using her quite so much as this and the lazy AI I am experiencing in Act 4 make playing her unbearable (when the lazy AI throws super slowed down combos).
Just wanted to report this as I know it is a bug. Also before you ask... no I do not, and cannot, record my screen. All I got here is my word.
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Comments
Not sure I buy that, since a human player cannot intentionally “whiff” to avoid contact, but it is what it is.
I’m assuming it looked something like this?
Here’s the closed thread:
https://forums.playcontestofchampions.com/en/discussion/41846/quake-ai-whiff-bug-not-a-bug#latest
Dr. Zola
She is exiled to Alliance War defense for me... too inconsistent with bad AI or this weird whiff issue.
My guess is it’s related to the general issue of champs “swinging at air”, which according to that thread wouldn’t be a bug either?