**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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That's the path I run as well and let's just say there's a big difference between champs/rank you see top 50 and champs you see top 10-20.
And let's just say have fun in LoL against champs you can't evade specials, it's a blast
Yeah I'm not a fan of unavoidable damage either but I think the larger issue now is all the limbo/cold snap/degen **** they keep cramming into the game. I feel like the champs that have an unevadable special usually have 1 that is evadable so I can typically game plan and get around the damage, but with **** like limbo there is little to no counter.
Punisher and collector don't.
I did type "usually" didn't I... coulda sworn I used that word right..
1.5 champs out of the 20 or 30 that have this problem is hardly anything to **** about.
At no point OP hasn't mention AW on first. I thought we were discussing general content.
AW is a different story. Though Kabam knows OG DD would be a choice for AW... reason why he is left out, out the new 5*
Sorry I wasn't trying to be provocative. I'm just annoyed that this problem exists when it really shouldn't. Again apologies if I came across a certain way.
I think 1/20 is a problem. 20 fights in a quest, even one of them in act 5.2 if you come up against them you're losing a couple of champs to unavoidable damage.
Especially collector. When I fight him, 9/10 times I get KO by his soecial 1 through my block. That shouldn't be how it is
Yeah I get it. It's frustrating to lose fights and use items for content that seems like it's designed to give us no fighting chance. I'm guilty of getting irritated and coming here and **** too. It happens. I just don't share your sentiment that this is a major issue. If you want to say "unavoidable damage" is an issue as a whole then I'll jump aboard that all day, but with the removal of crits through blocks, the damage from unevadable specials just seems minuscule in comparison to me.
I guess unevadable specials come under the umbrella term of unavoidable damage. Since you can't avoid damage from WS L2 (yes I know daredevil, but technically magik limbo is avoidable, psylocke can keep her at 0 power or elektra can reduce ability etc)
I'm not sure what happened to my post but you are right. There are some counters out there but not enough.
Not sure either, said something about BBcode not being copied. Ah well.
I don't think it's that there are too little counters, I think there shouldn't be a need for counters for unavoidable damage in the first place. Although failing that more counters wouldn't go amiss
Punisher's SA1 you can evade all of it, triple dash. His SA2 might be the same as WS where you can evade the last portion of the barrage.
Yondu you can evade all of it. Watch the rectile at your feet.
But really like other champions, WM Falcon and AV, the best option is power management so you do not face those specials as often.
Collector is just on crack though....but I did see DDD evade the first half of his SA1 on his live stream. So with timing you should be able to evade all of it.
Actually punishers 1 special can be evaded, takes a lot of practice but I've done it quite a few times now
Shortly after I joined, there was the willpower nerf (I don't know if that was the first nerf), but it was certainly a massive one, and then the perfect block nerf and then the Dr Strange and many others nerf.
So for players pre-willpower nerf, the game is heading at unsatisfactory state because the content are getting harder via removing, I don't know what word to use. It may be something like, start with a steel sword and steel shield, then it becomes wood sword and wood shield, then whatever flimsiest material to shape like a sword and shield.
For the newer players and don't know what it means to play with willpower (pre-nerf mastery), perfect block, champion synergies etc, and entering into the state of game where taking damage is the norm, I can see the different view taken.
That was the reason for the frustration that the game is possibly heading back to the initial state via the introductions of gears which the Mods say no such thing or did they?
To take unavoidable damage is unfair.
If I have a champ with 100 health, I should be allowed to have a fair fighting chance, if I can block without damage and evade any special 1 or 2 (shudders that opponent may start with 3 bars of power) and perhaps win because of skill.
Now, if my opponent is Iceman, I have zero chance because of his cold snap.
Well ... that is the state of the game now.
I faced his L2 about 10 times and couldn't manage it. But I think it's like NC where it hits you wherever you are in the arena unless you evade immediately before. So I gotta sort out the timing.
Like iceman. Fight an iceman in 5.1 and take almost half health without getting hit. It's stupid.
That's what i brought up. Half health without getting hit? Naw, that's total bs.