**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Increase Alliance Headcount - Or Change AW/AQ
WyattEarp
Posts: 66 ★
Hello,
Wondering if a good change to alliances would be to allow teams to carry up to 35 players. This would allow teams to still run 3 full BG's of 10 players, and let members sub in and out as real life takes precedence over the game.
If that's not possible, another change I thought of was to allow members in a 100% completed BG, to join other BG's that are not yet completed. This would allow teams short on members to still run Map 5 in AQ, without just wasting their treasury completing a map or two. This would also create a more team oriented game.
Thanks
Wondering if a good change to alliances would be to allow teams to carry up to 35 players. This would allow teams to still run 3 full BG's of 10 players, and let members sub in and out as real life takes precedence over the game.
If that's not possible, another change I thought of was to allow members in a 100% completed BG, to join other BG's that are not yet completed. This would allow teams short on members to still run Map 5 in AQ, without just wasting their treasury completing a map or two. This would also create a more team oriented game.
Thanks
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