Unfair match making!!!!!
Kriptonit3
Member Posts: 33
How is this possibly fair, I know I’ve posted before for this but it’s now starting to harm my alliance, people don’t stay in a loosing alliance and it’s hard to recruit. Trying to keep moral up when ur constantly being matched with alliances that are far far stronger than you! Can I have a MOD’s response on match making and how this is a fair system?
2
Comments
In this case, it's pretty lopsided, and I understand why the OP is upset. On average, our Defenders are about 1.5x higher PI than theirs. Unfortunately, AW matchmaking isn't perfect, and bad matchups like this happen from time to time. Sadly, that's not much consolation when the short straw gets pulled for your ally.
It's "unfair" because they lost. If they had won, they would not have said a thing. They don't care about the actual game rules; they only care about the outcome, the results. The results determine whether it is "unfair" or not.
By MCOC rule of community law, every time you do not get what you want, it is "unfair". This is another way of saying that they want game changes where they will no longer lose.
Maybe it’s just not many alliances starting the war matchmaking process at the same time, and they simply need to just allow the system to keep searching until more similar alliances are looking at the same time. They do say it could take some time. So we do expect a delay. These close to auto finds seems a bit hasty, then we place defenders and 24 hours later, we’re disappointed to find we’re up against a fully staffed alliance, with an average member rating that’s greater than our highest ranking member.
I’ll say this, our current war, the alliance we’re up against didn’t even place defenders in BG2. So imagine how boring this war has been exploring an empty map.
We’re doing 2 BG’s
Those are all fair points. Alliance rating shouldn't necessarily the be all, end all of matchmaking, either. Alliances have their AW ratings for a reason. At the same time, I think most people want player skill to be the primary factor in winning or losing in AW. That was a big reason the community was angry that defender kills were removed from scoring and attack bonus was eventually added in. In this case, it didn't feel like player skill was the primary factor in winning and losing. They would have had to outplay us by a very wide margin to win. I think that if the scoring system can be tweaked to help ensure that the more skilled Alliance is rewarded, it's ok to do the same with the matchmaking system to keep one side from having too much of an edge over the other. Maybe instead of using Defender Rating in scoring, like they tried doing, they should try to use it in matchmaking. Maybe instead of queuing up, finding a match, and then placing defenders, you should get queued and matched up at the end of the placement phase.
Only 2 mil apart. Happens all the time in top tiers. If you are running 2 bgs it shouldn't be a big deal.
That's not true. I contacted support last week because we couldn't find a match in like 2 hours of searching and here was their reply:
"Please know that AW matchmaking system depends on a wide variety of variables, the first being accessibility. Matchmaking can occur at different times and sadly there is no way for us to know when the Alliances closest to you are available. The game attempts to make the closest PI match, if there is no close match found the game widens the search field until a match is found, which could sometimes include Alliances that have a much higher PI. The game does this to ensure that Alliances aren't waiting for an extended period of time before a match is found. This means that finding a match in alliance war is not instant, as it first tries to match your Alliance with an opponent of equal or similar strength. If such an Alliance cannot be found, the search will begin to expand until it pulls from all Alliances currently waiting on a match. " - Kabam Gabby
So war rating isn't even mentioned in the response. It checks alliance PI first and the goal is to match an opponent of "equal or similar strength."