They've already said that even if they increased the level they wouldn't be adding additional mastery points, so there's no point in increasing the level just for the sake of increasing it with no benefit.
They've already said that even if they increased the level they wouldn't be adding additional mastery points, so there's no point in increasing the level just for the sake of increasing it with no benefit.
There are more reasons to raise Levels than Mastery Points. If you disagree, that's fine. The purpose of the Poll is to discuss what we want. Not really petitioning for anything.
It provides another challenge. It also gives us something to use all the XP and Boosts we have after 60. There could be other potential Rewards for hitting Levels, but personally I just like the challenge of advancing.
Also, since it's been so long since anyone has got a level up you should remember there was some pretty good rewards for leveling up. ie. cats, gold, etc.
I would say 'yes' but that would increase the power difference between those who are lvl 60+ and everyone else even more. Plus the xp grind is already tedious enough.
Yea, I'd like more summoner levels added. It doesn't necessarily have to award a mastery point for each rank up, maybe some rewards like a T4B or T4cc fragment crystals so that people know that at least by questing, they are progressing in some way.
In fact, a similar suggestion from another person suggested that the level cap stayed at 60, but you can still fill that xp bar. Every time it fills to max, you get some reward, and the bar drops down to 0, repeating the process again.
Both of these suggestions aim to do one thing in common: To give XP a more meaningful purpose to those who are 60. Look, who likes getting a xp boost at lvl 60? That literally doesn't help with anything other than small amounts of gold and maybe for item use.
Yes, @Rotmgmoddy and @GroundedWisdom totally agree with you guys. More levels with some rewards, which could be anything, will definitely add a fresh challenge to the contest, rather than just use XP boosts during item use and stare at that 60 Summoner ceiling. Rewards could be anything, maybe T4c shard crystals, maybe units, maybe a rank up pass, or t2a shards and for super high Summoner rating maybe some t5b fragments or a full t2a? Rewards are upto Kabam
If they keep adding additional masteries they will inevitably have to add additional mastery points because otherwise there will just become an increasing number of ones nobody will ever use.
Well, sorry you feel that way, but I will continue to post what I want.
Well, that's disappointing.
I shudder at this too. All the more reason to avoid the cesspool that can be this forum here at times. Grounded did ask a viable question IMO though, so I'll give him credit for that.
While masteries are the primary reasons for leveling, even once we hit 60 and hit "max" level, they could easily continue to give the other smaller benefits. Most high end people complain about the t4b bottle neck, so give out 1-3 of those for post-60. (They already give 1 out for the last handful of levels as it is).
Masteries can stay at current level, but I would like 3-5 more points. That would be my trade off for increasing level up to 100, with a t4b and gold at each level increase and a t4c every 5 levels, plus a t2a every 10. The only problem is those of us at 60 have been screwed out of quite a few levels already if the did increase it. We would need to bumped up at least 3 levels with rewards if this was to happen.
I can't see any valid reason as to why it isn't like 100... it sucks that it's capped at 60 especially when you win a war in tier 1 and win... AN XP BOOST! I mean talk about a slap in the face!
So many include them and are just useless to a ton of players.
They could add other things for levelling up no one needs more mastery points, as cool as that would be it isn't the reason stopping the cap.
Hand out a basic, 30 t4cc crystals, a full t4cc, awakening gems, 30 sig stone crystals, there are tons of things we could get to levelling up again and doesn't have to include a mastery point.
@GroundedWisdom at least you're not the only getting trolled on here haha. I like the idea of an increase in level cap for similar rewards to the last levels of the cap but I wouldn't like to see mastery points unless new masteries get added
@GroundedWisdom at least you're not the only getting trolled on here haha. I like the idea of an increase in level cap for similar rewards to the last levels of the cap but I wouldn't like to see mastery points unless new masteries get added
Well, they can try, but if I'm not investing in it, they can't get far. Lol.
I just think it would be nice to have something else to work towards. Rewards are great, but it feels final to hit the end of Levels and have all that XP floating around. I wouldn't mind 70 or 75. Perhaps more. It would be interesting because the higher you go, the harder it is to increase.
I agree. I thought we would see it with act 5 real ease but I was wrong. It's odd having a story quest where you can't increase your level while playing through it
I agree. I thought we would see it with act 5 real ease but I was wrong. It's odd having a story quest where you can't increase your level while playing through it
Yes. I have a feeling the increase will come. I just wanted the thoughts of others.
Considering they keep adding more masteries, and it blatantly shows more planned upcoming masteries in the frame in the game, I, for one, would love to see more summoner levels, with more mastery points available, added on.
Comments
There are more reasons to raise Levels than Mastery Points. If you disagree, that's fine. The purpose of the Poll is to discuss what we want. Not really petitioning for anything.
It provides another challenge. It also gives us something to use all the XP and Boosts we have after 60. There could be other potential Rewards for hitting Levels, but personally I just like the challenge of advancing.
If they didn't add more mastery points, maybe.
In fact, a similar suggestion from another person suggested that the level cap stayed at 60, but you can still fill that xp bar. Every time it fills to max, you get some reward, and the bar drops down to 0, repeating the process again.
Both of these suggestions aim to do one thing in common: To give XP a more meaningful purpose to those who are 60. Look, who likes getting a xp boost at lvl 60? That literally doesn't help with anything other than small amounts of gold and maybe for item use.
I shudder at this too. All the more reason to avoid the cesspool that can be this forum here at times. Grounded did ask a viable question IMO though, so I'll give him credit for that.
New poll
Who wants free 5* crystals?
1- me (DUH!)
2- no thanks
So many include them and are just useless to a ton of players.
They could add other things for levelling up no one needs more mastery points, as cool as that would be it isn't the reason stopping the cap.
Hand out a basic, 30 t4cc crystals, a full t4cc, awakening gems, 30 sig stone crystals, there are tons of things we could get to levelling up again and doesn't have to include a mastery point.
Well, they can try, but if I'm not investing in it, they can't get far. Lol.
I just think it would be nice to have something else to work towards. Rewards are great, but it feels final to hit the end of Levels and have all that XP floating around. I wouldn't mind 70 or 75. Perhaps more. It would be interesting because the higher you go, the harder it is to increase.
Yes. I have a feeling the increase will come. I just wanted the thoughts of others.