False Cornering of Sabertooth and Bishop

I am not sure if this has been discussed somewhere else (if so please redirect); while playing the new event quest, I noticed that both Bishop and Sabertooth are not properly cornered. After you hit them and push them to the corner, they stay at a distance from the wall, which gives them a distance advantage and making it harder to intercept them, and also easier for them to dash back.

Kindly look into this.
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