**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Did we get a final answer on pure skill or is it still being "investigated"??
OMM
Posts: 9 ★
Just wondering if there are any plans to fix pure skill or if those that invested in it are SOL?
4
Comments
Bring back functional search abilities to the forum!
I get nervous they will just break out the effectiveness of ranks 1-3 over ranks 1-5 and be done with it. Although they say that rank 3 is as effective as rank 5 used to be I, for some reason, remember my rank 5 pre 12.0 making a way more noticeable difference than rank 3 post 12.0. :-/
Ya, sure, I really enjoy having $100 of units wasted on something that does exact same thing as level 3, which is 3,000 uniys, or $100 less. Kabam is straight thieves, plain and simple.
Except this isn't true no matter how kabam tries to spin it.
Just because pure skills does not see the huge jumps it did pre 12.0 does not mean it is not ignoring that armor.
According to him, we are ignoring more armor (actually all armor) now but we are seeing reduced damage numbers than before. How is that possible?
Also, Miike says that armor ignore is additive now (post 12.0) and was multiplicative before (pre 12.0) but in a different thread he had stated a long time back (before 12.0) that armor ignore was additive (and testing suggested that this was true). So something has definitely changed. But it probably isn't how armor ignore works and Miike has never explained this discrepancy
It's barely effective at any level. Adding 20 points of damage on a crit isn't worth the mastery points or cost.
And I know they've claimed it is as effective as pre 12.0, but it is not. Multiple people have proven this in multiple threads.
As long as AQ and AW are running, people will keep spending money.