I do like your idea of having them to add this teleportation node as well. Will be really helpful.
However, deep down, I can't stop wondering if the reason why they designed the map this way, is to NOT provide too many teleportation nodes, so that if some teams are not planning well enough, or someone in the team is not able to cope with the defenders, then it means REVIVE + POTION = UNITS SPENT = REVENUE ...
Darned! This thinking of mine is really unfair to them. I believe the mods and developers reading this will immediately PROVE ME WRONG, and have the additional teleportation node added by v18.0 AW map update.
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However, deep down, I can't stop wondering if the reason why they designed the map this way, is to NOT provide too many teleportation nodes, so that if some teams are not planning well enough, or someone in the team is not able to cope with the defenders, then it means REVIVE + POTION = UNITS SPENT = REVENUE ...
Darned! This thinking of mine is really unfair to them. I believe the mods and developers reading this will immediately PROVE ME WRONG, and have the additional teleportation node added by v18.0 AW map update.