**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Ironman Infinity War
Cosmos_2002
Posts: 137 ★
Signature Ability: AI Upgrade
Reduce the opponents attack rating and ability potency by 2% per hit in the combo meter.
Maxes out at 30 hits.
When the full bonus is achieved get a (10%-80%) to gain a combo shield for 3 seconds when struck by a special attack.
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Stark AI
Increase attack rating and ability potency by upto 2% per hit on the combo meter.
Maxes out at 30 hits.
Once the max bonus is reached get +60% critical rating.
_______________
EMP Burst
Idling for 1 second releases an EMP Burst draining 30% of the opponent's Max power.
This ability can be activated once every 25 hits.
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Adaptive Armor
33% to get 1 when struck by critical hits.
66% to get 1 when the opponent activates a special attack.
Stack up to 3.
Each provides 20% critical resistance and 20% reduced debufd duration.
When struck by special attack, each reduces incoming special damage by 20% and falls off.
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SP1 Lasers
Bleed the opponent dealing 80% attack rating over 4 seconds.
Incinerate bleed immune opponents for the same amount.
SP2 Chest repulsor
Armor Break the opponent for 15 seconds, reducing armour rating by 60%.
SP3 : Consume all Adaptive Armor buffs active to regenerate 7% max health per buff consumed. Self Repair is stopped if stunned.
_______________
Utility and strengths.
EMP burst is a lot like Sparky's Heavy EMP Web.
His max damage potential is quite high. Bonus crit rating + 60% attack + armor break can deal almost as much damage as sparky.
His signature ability reduces damage from dorm' s degeneration, magik' s limbo, mephisto's aura etc.
His ability potency reduction reduces hyperion's power gain, reduces mystic dispersion power gain etc. by 60%.
His signature ability paired with Stark AI allows him to tank special attacks.
Weaknesses.
No evade counter mechanic.
Vulnerable to armour break.
Ramp up required.
Depends to a great extent on maintaining your combo.
Reduce the opponents attack rating and ability potency by 2% per hit in the combo meter.
Maxes out at 30 hits.
When the full bonus is achieved get a (10%-80%) to gain a combo shield for 3 seconds when struck by a special attack.
_______________
Stark AI
Increase attack rating and ability potency by upto 2% per hit on the combo meter.
Maxes out at 30 hits.
Once the max bonus is reached get +60% critical rating.
_______________
EMP Burst
Idling for 1 second releases an EMP Burst draining 30% of the opponent's Max power.
This ability can be activated once every 25 hits.
_______________
Adaptive Armor
33% to get 1 when struck by critical hits.
66% to get 1 when the opponent activates a special attack.
Stack up to 3.
Each provides 20% critical resistance and 20% reduced debufd duration.
When struck by special attack, each reduces incoming special damage by 20% and falls off.
_______________
SP1 Lasers
Bleed the opponent dealing 80% attack rating over 4 seconds.
Incinerate bleed immune opponents for the same amount.
SP2 Chest repulsor
Armor Break the opponent for 15 seconds, reducing armour rating by 60%.
SP3 : Consume all Adaptive Armor buffs active to regenerate 7% max health per buff consumed. Self Repair is stopped if stunned.
_______________
Utility and strengths.
EMP burst is a lot like Sparky's Heavy EMP Web.
His max damage potential is quite high. Bonus crit rating + 60% attack + armor break can deal almost as much damage as sparky.
His signature ability reduces damage from dorm' s degeneration, magik' s limbo, mephisto's aura etc.
His ability potency reduction reduces hyperion's power gain, reduces mystic dispersion power gain etc. by 60%.
His signature ability paired with Stark AI allows him to tank special attacks.
Weaknesses.
No evade counter mechanic.
Vulnerable to armour break.
Ramp up required.
Depends to a great extent on maintaining your combo.
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