Alliance War "fair matchmaking"
Xhuliii
Member Posts: 66 ★
Ever since ive created my ally, weve been having a great run growing up fast and doing amazing. However, ive yet to come across what can be considered as a "fair" matchmaking in AW. Its not evem close to fair. Every AW we are put against way stronger allies, thus being completely obliterated. I can say weve won more than weve lost, but that was because the enemy was rather unorganised, not weaker or similar to power. Every ally has at least 1.5M+ rating than us. No matter how skilled u are, if the defenders are stronger, u are bound to make a mistake and if they have even stronger attackers they can easily tear through our defense getting above 90% exploration.
How I think it should be handled?
Well, firstly try to focus matchmaking to 4 things.
1. Prestige (as alliance rating is rather useless because people can sell champs)
2. Members (amount)
3. War rating
4. Past war performance (ex. If an ally is constantly winning, match them up to a 'higher prestige' alliance that has lost more)
My ally is currently about 5.1M in war rating and our enemy in our current enemy 6.4M, theyve easily killed due to their stronger rooster and well done to them.
The point is, that we need a solution to this as its sucking out the fun of AW in general!
I can make an album to show our AW history if needed to prove my point.
Cheers!
How I think it should be handled?
Well, firstly try to focus matchmaking to 4 things.
1. Prestige (as alliance rating is rather useless because people can sell champs)
2. Members (amount)
3. War rating
4. Past war performance (ex. If an ally is constantly winning, match them up to a 'higher prestige' alliance that has lost more)
My ally is currently about 5.1M in war rating and our enemy in our current enemy 6.4M, theyve easily killed due to their stronger rooster and well done to them.
The point is, that we need a solution to this as its sucking out the fun of AW in general!
I can make an album to show our AW history if needed to prove my point.
Cheers!
3
Comments
We did see, early on, alliances in Platinum 3 getting matched up with Gold 1 teams. We'd be matched up with an ally who was rated +2-3M more then us. But I haven't noticed these kinds of extremes recently.
https://postimg.org/image/7nci4h27v/
Actually their is. It’s obvious to everyone that Kabam “Knows All & Sees All” so I doubt it would be difficult for them to see exactly how many champs each Alliance member has and what Star base and rank base.
Since we already have an Alliance Rating determined by the Rating of each member. And since we can all see how many PVP matches each person has won and how many were with 6*-1* characters. So couldn’t they add a similar formula that sums up how many characters each alliance has altogether and of what * base and the total Rating of each star base? Instead of coming out with new content every month (which we absolutely love). Maybe focus a bit more on matchmaking.
AW Rating is great and all. But at times it’s a faulty system if you don’t have a more diverse way of matching Alliances up with one another. Like the OP said, you could be very skilled and probably better than most. But with one mistake and it’s lights out. And trust me, with all the lag issues going around in the game, all the bugs and glitches as well. Making a mistake is more common and it’s not even the players fault most of the time. All it takes is a match against Mordo and he throws his SP2 and suddenly, laaaaagggggggg, that all you can do is hold your finger down on the screen in hopes that it actually read the command and you do block it. But in the more than once situation where he is on an SP2 unnlockable node and once he throws it, you once again experience LLLAAAAAAAAAAAGGGGGGGGG that you vigorously swipe and swipe and swipe and swipe and....... (you get the point) in hopes that you were able to evade his attack just to find out you didn’t because of the lag and because of the same lag aren’t able to recover in time because even tho your thumb is on the screen, the games glitch didn’t read the command and Mordos unleashes a 5 hit combo with fury activated and your dead.
(I know I kinda went off topic but trying to kill 2 birds with one comment)
So if your not going to fix one problem. Fix another but FIX it. Don’t say “we’re looking into it” when you probably discuss it for a few minutes until somebody mentions something about the new content and the problem gets ignored and forgotten once again.
That affects the total alliance rating.
War rating is only affected by winning and losing, not by prestige, not by how many champs have been sold, just your performance in war.
... using prestige for war matchmaking results in extremely long matchmaking times (as kabam did quietly try it a couple months ago), so much so that some alliances miss out on a 3rd war, even if they start matchmaking as soon as possible.
As a result, best to do war matchmaking just off of War Rating. See prior threads on the same topic with @DNA3000 explaining it much more thoroughly.
I still like to see a 3* war only that way it would be even, it would make them usefully , give people a reason to keep them and you would actually have to use skill and rely on knowledge you have of the champions instead brute force..... just saying because everyone doesn't have 6* blade !!
@Ortem420 I said nothing about how many champs a summoner has in my post. Why should that be a factor anyway? The amount of champs and * level of champs has absolutely nothing to do with skill level. You get matched based on the amount of wars you have won and lost because that determines your alliances war rating. I don’t see any logical reason why the # and * level of champs should factor into matchmaking. You also didn’t give an explanation of what that would do either matchmaking.
If it’s war rating that should be scrapped and it should be done by Tier.
What you reckon @Kabam Miike @Kabam Wolf @Kabam Vydious ?
If it is currently done by Tier, just confirm it so I know (sorry for tagging) but I feel this change is also needed if it isn’t done by Tier.
Especially when the top alliances all manipulate the current system so they don’t fight each other, that isn’t fair on any level. The top should fight the top at some point right?
Also, do you live under a rock? There are plenty of aw videos on YouTube of the master alliances facing off against master alliances in this war season. I haven’t seen anyone complain about getting matched with a master alliance without being in at least platinum 1
Live under a rock? Because I don’t watch YouTube videos 😂 come off it son, I have a life that’s all and don’t have time to watch YouTube videos, but if that’s true it’s only a new thing since seasons begun and you know that too.
And it should be done by Tier because you are in a Tier with others, like a football league, then at the end some get promoted and some get relegated, you don’t just get Wigan Vs United everyweek, they play teams in the same league “Tier”
If your the top alliance in your Tier, then you would be playing other alliances in your Tier, the way the rating works you can get a superior alliance vs a poor one.
I understand what you mean about moving up by beating an alliance in a Tier above, I just think it would be more fair playing in your own Tier, and then still moving up or down etc.
If we are matching prestige, say you have 5 R4 5*, and you are matched with someone who has 11 R4 5* ( to use 3 in aq 3 in aw and 5 defenders). You are outmatched even if you had the same prestige.
If you want to use total rating, that person will sell all his 3&4* and crush your again.
Best measure is performance which is war rating.