White = Normal hit
Yellow = Crit
Orange = Hit with increased attack from fury/buff
Red = Debuff damage (Bleed, shock, poison, etc.)
To be honest though,I can't differentiate Fury damage from debuff damage,in the sense of colour.
It’s also placement as the red numbers are literally bubbling out of them while orange numbers are within a tight range around impact (and generally Orange Damage is more than Red Tick-for-Tick)
White = Normal hit
Yellow = Crit
Orange = Hit with increased attack from fury/buff
Red = Debuff damage (Bleed, shock, poison, etc.)
To be honest though,I can't differentiate Fury damage from debuff damage,in the sense of colour.
It’s also placement as the red numbers are literally bubbling out of them while orange numbers are within a tight range around impact (and generally Orange Damage is more than Red Tick-for-Tick)
Uh-huh,I'm just saying the orange looked too similar to the red.
Comments
Yellow = Crit
Orange = Hit with increased attack from fury/buff
Red = Debuff damage (Bleed, shock, poison, etc.)
Thank you
To be honest though,I can't differentiate Fury damage from debuff damage,in the sense of colour.
It’s also placement as the red numbers are literally bubbling out of them while orange numbers are within a tight range around impact (and generally Orange Damage is more than Red Tick-for-Tick)
Uh-huh,I'm just saying the orange looked too similar to the red.