Ricardobalto wrote: » The only way to not give MD any power is to strip off Dexterity but we need Dexterity to evade special attacks in war and aq
Deadbyrd9 wrote: » Also there’s ways to counter Md. power lock and power drain champs. There’s a counter for everything in this game. Playing around Md requires a bit more skill sometimes but there’s nothing wrong with it
thanks4playing wrote: » Deadbyrd9 wrote: » Also there’s ways to counter Md. power lock and power drain champs. There’s a counter for everything in this game. Playing around Md requires a bit more skill sometimes but there’s nothing wrong with it While I agree that there's a counter to everything including MD, it's a stretch to say that "there's nothing wrong with [MD]." The design flaws of MD, in conjunction with the design flaws of dexterity, are well documented, and their implications are pretty severe. Yet, (un)surprisingly, no direct action has been made.
Primmer79 wrote: » thanks4playing wrote: » Deadbyrd9 wrote: » Also there’s ways to counter Md. power lock and power drain champs. There’s a counter for everything in this game. Playing around Md requires a bit more skill sometimes but there’s nothing wrong with it While I agree that there's a counter to everything including MD, it's a stretch to say that "there's nothing wrong with [MD]." The design flaws of MD, in conjunction with the design flaws of dexterity, are well documented, and their implications are pretty severe. Yet, (un)surprisingly, no direct action has been made. There is a lot of opinion behind this. If you said MD is much more powerful than the other class specific masteries, I would heavily agree. The design of MD isn't flawed unless the designer of MD decided its not working as intended. At its core, it was designed and working as intended. I believe the game has evolved since then where some buffs, i.e. dexterity, become more and more necessary. Challenger rating, and block penetration come into mind where more damage is taken through block than before. We can even go back to perfect block teams where it was more viable just to block. But with more mystic champions that have come out with all these changes, MD has only become stronger and interacted more. Still working as intended. I'm not calling for a change, but wouldn't argue if they changed how dexterity interacted with it.
thanks4playing wrote: » Primmer79 wrote: » thanks4playing wrote: » Deadbyrd9 wrote: » Also there’s ways to counter Md. power lock and power drain champs. There’s a counter for everything in this game. Playing around Md requires a bit more skill sometimes but there’s nothing wrong with it While I agree that there's a counter to everything including MD, it's a stretch to say that "there's nothing wrong with [MD]." The design flaws of MD, in conjunction with the design flaws of dexterity, are well documented, and their implications are pretty severe. Yet, (un)surprisingly, no direct action has been made. There is a lot of opinion behind this. If you said MD is much more powerful than the other class specific masteries, I would heavily agree. The design of MD isn't flawed unless the designer of MD decided its not working as intended. At its core, it was designed and working as intended. I believe the game has evolved since then where some buffs, i.e. dexterity, become more and more necessary. Challenger rating, and block penetration come into mind where more damage is taken through block than before. We can even go back to perfect block teams where it was more viable just to block. But with more mystic champions that have come out with all these changes, MD has only become stronger and interacted more. Still working as intended. I'm not calling for a change, but wouldn't argue if they changed how dexterity interacted with it. I don't disagree with this. MD by itself might not be flawed. But nothing in this game stands alone. And anyone in software development should be especially sensitive to this. That's why I said, in conjunction with dexterity.
Deadbyrd9 wrote: » There are champs like cap ww2 that don’t need dexterity unless something is unblockable. Cap can just block the damage and so can morningstar. Some champs like ghost rider can regen back the damage without triggering dexterity. Also it is an optional mastery. If less people used it MD might not be such a problem
thanks4playing wrote: » Deadbyrd9 wrote: » There are champs like cap ww2 that don’t need dexterity unless something is unblockable. Cap can just block the damage and so can morningstar. Some champs like ghost rider can regen back the damage without triggering dexterity. Also it is an optional mastery. If less people used it MD might not be such a problem @Deadbyrd9 which competitive game mode or end game content have you, and anyone you know, successfully completed without dexterity? I'm curious what you mean by "optional." You could also say that doing a multi-hit combo is "optional" as well. And good luck trying to regen with GR the degen that you get from Dorm in AW.
BitterSteel wrote: » MD is not too much, the way dexterity interacts with it is.
BrandJenn wrote: » Problems with MD? Really? Is this a post from 2015-2016?
Armaganon00 wrote: » Blade bro .. blade..