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Blade question

Just pulled a 4star blade... what exactly does danger sense do??? And does he need both ghost rider and stark for snergy? What benefit does blade have when teamed up with just stark. spidey. Any feedback much appreciated. Thanks.

Comments

  • buffajrbuffajr Posts: 413 ★★
    all the questions you’re asking are listed in the champions profile... smh
  • DemonzfyreDemonzfyre Posts: 20,978 ★★★★★
  • FugnastyFugnasty Posts: 115
    Congratulations! The GR synergy is the best as it adds danger sense to all villain fights and causes them to have abilities activate at a 40% lower rate. Ie Mephistos aura doesnt proc or Modok doesnt auto block. For the AW boss monsters like Dorm and Magik you need to bring Sparky as well because the activations are lowered by 80%. This includes limbo and degens. Blade also hits and cuts at about a 40% higher rate with Danger Sense.
  • DemonzfyreDemonzfyre Posts: 20,978 ★★★★★
    Fugnasty wrote: »
    Congratulations! The GR synergy is the best as it adds danger sense to all villain fights and causes them to have abilities activate at a 40% lower rate. Ie Mephistos aura doesnt proc or Modok doesnt auto block. For the AW boss monsters like Dorm and Magik you need to bring Sparky as well because the activations are lowered by 80%. This includes limbo and degens. Blade also hits and cuts at about a 40% higher rate with Danger Sense.
    Your information is somewhat incorrect. That's why for the correct info, look at the character bio-


    Passive:
    When against Dimensional Beings, Danger Sense activates and grants Blade 1053.6 Attack Rating while also reducing the opponent's Ability Accuracy by 40%. This Ability Accuracy reduction ignores Dimensional Beings’ Immunities.
    Blade’s immune system attacks alien substances, shrugging off Debuffs up to 95% faster based on current Power.

    Synergy Bonuses

    Spirit of Justice
    Blade: Danger Sense bonuses expand to include all Villain Champions.
    Ghost Rider: +50% chance to place a Judgment.

    Demon Hunter
    Blade: Danger Sense bonuses expand to include all Mystic Champions.
    Mephisto, Dormammu: Opponent's Energy Resistance is reduced by 30%

    Heightened Senses
    Blade: +45% Potency for Danger Sense Bonuses (Based on Base Values of Danger Sense)
    Spider-Man (Stark Enhanced): Starts the fight with 3 Poise charges.


    It's not "80%" like you said. It's more like 56% increase in Danger sense with Stark Spidey. Blade gets a increase in Attack while danger sense is activated. It's not a 40% increase in attack with danger sense and it increases with rank up. @Fugnasty please make sure you are giving correct info to people.
  • FugnastyFugnasty Posts: 115
    @Demonzfyre true I missed on a couple #'s there.
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