Is this broken or am i missing something? I have a champ with lets say 13k health. If bane does 2.5% per sec it should be draining 325 per sec and its doing over double that.
I didn't really pay attention to the exact figures but did notice that the AIs bane degeneration was a lot less on the AI who had ridiculous amounts of health. I don't know if there was a node buff that explained that but...I just bent over and got took it.
Read the node closely -> bane is based on opponents health. Therefore since opponents start with a lot of health (multiples of yours) it will do a lot of damage until you reduce their health a lot.
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