But my alliance is still feeling the effects of the change. We only completed 1 of 3 bgs in map 5 yesterday and today is looking baaaad. We lost 6 very decent players and are having issues replacing them with reliable, skilled individuals.
AQ was always rather dull. The Sentinels are boring and repetitive, but so were the previous drones. What bother is more the thought process behind making a change like this. It is either an attempt at a money grab, or really poor design decisions. Neither options gives me a lot of confidence in the direction of this game.
Everyone who is answering no , just look at the amount of bugs that exist with Sentinels (only in AQ).
Nebula doesn't work against them.
Now, I see that Psylocke is also not gaining power. (When reducing sentinel power down a special bar threshold using her sp1)
Not to mention that Medusa is also unable to counter them with shattered armor.
It's not so much about fighting them, but about the several bugs that are in there, preventing ppl who are actually thinking of bringing new champs in the AQ fold. How do we actually know what's effective if things are broken?
Maybe..I was able to handle them okay after the first week but it caused lots of damage to the community unfortunately. It was an unnecessary increase in difficulty and it was the proverbial straw for a lot of people. The damage can't be undone either. What I don't understand is the symboids actually had more variety than the Sentinels. Nothing about this was very well thought out.
I know I'm in the minority by saying this, but I find them easier than Symbioids. It might be because I'm using a 5/50 awakened Medusa. She shreds those poor guys haha. It's just made AQ easier for me in general. The rest of the alliance I was just in seemed to be have more trouble; though.. so eh.
They are not so hard, but his animations are weird, sometimes you make a combo and block to try a parry, but they react in a different time, they get hit and counter instantly.
They seem to dash but block instead, so you step back and when you see they intercept while you're dashing back.
The thing is, I personally are spending more potions than usual. I used to spend from 0 to 2, now I'm spending from 2 to 5 in a single AQ.
To be honest, no. Actually I like it because it gives a bit of challenge, but I think the real problem is that they came with new bosses, and that's not really ok. I understand why some people didn't like the change, but the Centinels alone aren't ruin my experience.
Yes they ruined my AQ experience and my alliance. Our top member 650k + PI left to take a break mostly because of this and unresolved bugs. It’s like pulling teeth to get people to join as before they rushed the gates to get into a newly started AQ. Very disappointing to say the least...
It depends a lot on your lanes, don't forget... I really really enjoy fighting the mystic ones on heal/block, bleed in tier 2... esp followed by the tech one with heal block/power gain...
People have used items in AQ when they never did before but whatever. It's not like anyone is spending money to get through AQ. We are top 300 without map 6 so pretty high prestige fights. I'm OK with them but I don't think they accomplish the purpose of making AQ more interesting. What we need is a new AQ season with new maps. I do hope they will scrap the Sentinals in the new season. The same fight over and over with different class tags is going to get old if they are part of the next season.
I personally don't mind the extra challenge, as long as I got to choose to avoid the SKILL Sentinel path. However, this sudden introduction, without equivalent improvement in the reward, makes the AQ a nuisance and liability to many of the alliance members.
What happened was, after a few days into the new AQ, more and more people stopped joining AQ. Previously we have all 30/30 fully active and have all 100% completions. Even after we drop down the map level, still, people felt the bad taste in their mouth, and those hanging on a thread, decided enough is enough, and they took the opportunity to retire. When 1 person started with this, more felt the similar emotional influence, and began to retire.
However, there are still members who are very active and aggressive, now they feel impacted as well, and after a few days, they believe they need to move in order to avoid having their progression getting affected. So literally over a few days, a fully active alliance completing all 3 bgs in AQ, suddenly fell apart. This is not a new alliance put together for a few weeks. This is an alliance that have been together for many moons, if not year. This unnecessary trouble have made many of us exhausted, in finding another alliance for merges, negotiating the terms, moving people in, getting used to the new environment, resolving new issues, and etc. All these for what? For the good of the players? I didn't see any good any of us getting, except for endless trouble. All are good, until this change NOBODY is asking for!
This is NOT ranting, this is purely sharing the facts I faced first hand. Honest and loyal players have NOTHING to gain, but EVERYTHING to loose. Sad ending. Even the new sentinel nerf will NOT fix the damage. Hey, DAMAGE HAS BEEN DONE. Try fixing a broken glass.
I actually jumped out of a 5x5 alliance and joined a map 4-3-2 alliance to get away from it. It was taking too much stress and resources on day 4 and 5 to get clears. I probably reset my life/game balance a bit at the same time
Yes it's caused a lot of disruption in the alliance. Those that came to get a more casual playing experience after being in a higher alliance left because it just was too frustrating. It's getting old having to rebuild BG's every time Kabam makes a change that eats more players resources and time.
Personally ruined my gaming experience. Yes I have been playing over 2 years and the introduction of them along with bugs makes me wanna quit. Mini boss that has a know bug?? yeah not a fan right now. Once again changed my review on the apple store back down to a one star
Comments
Nebula doesn't work against them.
Now, I see that Psylocke is also not gaining power. (When reducing sentinel power down a special bar threshold using her sp1)
Not to mention that Medusa is also unable to counter them with shattered armor.
It's not so much about fighting them, but about the several bugs that are in there, preventing ppl who are actually thinking of bringing new champs in the AQ fold. How do we actually know what's effective if things are broken?
They seem to dash but block instead, so you step back and when you see they intercept while you're dashing back.
The thing is, I personally are spending more potions than usual. I used to spend from 0 to 2, now I'm spending from 2 to 5 in a single AQ.
What happened was, after a few days into the new AQ, more and more people stopped joining AQ. Previously we have all 30/30 fully active and have all 100% completions. Even after we drop down the map level, still, people felt the bad taste in their mouth, and those hanging on a thread, decided enough is enough, and they took the opportunity to retire. When 1 person started with this, more felt the similar emotional influence, and began to retire.
However, there are still members who are very active and aggressive, now they feel impacted as well, and after a few days, they believe they need to move in order to avoid having their progression getting affected. So literally over a few days, a fully active alliance completing all 3 bgs in AQ, suddenly fell apart. This is not a new alliance put together for a few weeks. This is an alliance that have been together for many moons, if not year. This unnecessary trouble have made many of us exhausted, in finding another alliance for merges, negotiating the terms, moving people in, getting used to the new environment, resolving new issues, and etc. All these for what? For the good of the players? I didn't see any good any of us getting, except for endless trouble. All are good, until this change NOBODY is asking for!
This is NOT ranting, this is purely sharing the facts I faced first hand. Honest and loyal players have NOTHING to gain, but EVERYTHING to loose. Sad ending. Even the new sentinel nerf will NOT fix the damage. Hey, DAMAGE HAS BEEN DONE. Try fixing a broken glass.