Big miss on dungeons
WhoDeyfan
Member Posts: 45 ★
Look I love the game and I enjoy new, fresh content but the rewards are seemingly unattainable without living on the game plus with all the other content finding a partner is killing time just sitting waiting. The partner match find doesn't work therefore that tells me that you weren't prepared to roll it out in time. Also having no option to revive outside of the potions you gave out originally was just plain ignorant. I lost on a room by 43 health left on the boss node. That's just inexcusable in my opinion. Good idea but poor execution.
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Comments
While it would be nice if everything in the game was super easy and quick to get, it wouldn't be fun or rewarding. In this case both skill and dedication are challenged. If you don't have as much time to dedicate then the next guy, then do you really deserve max rewards in the first place? ps. the answer is no; he put the time in, you didn't.
My ault account at 150k rating only has a few r5 rated champs, many of which are r3 5* (meaning i can only use them every 2 days). In order for me to cap milestones I need to run 1 r5 champ, and 2 dead weight r3 4* champs. Sure doing this is risky, but if your good enough to do it you can run 3x the dungeons. So far i have capped milestones every day on both accounts... it takes allot of time, especially now that both accounts are in the 7.5k bracket, but its more then possible to do it on 1 account (but I will probably get burnt out and abandon running it on my ault)
Yeah I agree, it was inexcusable for you to die with only 43 health left on the boss node. You should learn to play better, no excuses!
I’m not complaining or asking for any changes though. A lot of people like the event, but it’s just not for me personally.
If they were to put dungeon revives/potions for sale for units, people would be calling dungeons a blatant money grab. I think Kabam has noticed for a while that no matter what they do, people will always complain that they think it is unfair, game will die in 3 months, poor execution etc. These dungeons are the first event that is NOT directly tied to some unit spending in the game. Sure you can refresh your top champs if you want to complete the dungeons faster, but it is hardly a necessity. It is actually what a lot of people have been asking for a long while, a game-mode that depends on SKILL rather than money and a game-mode where you can finally put to use your lesser-used champions that don't always comprise of your top teams.
This is also just the first iteration of dungeons. There is not much competition or intense rewards yet. If you feel like you can't hit the top milestone everyday, then don't do it everyday. You might not get the 5-star awakening gem (if that's what you were going for) but you'll be able to pick up plenty of t4b, t1a, 5* shards, t2a shards, and 4* crystal from the store.