Daredevil classic evade malfunctions

bgillimanbgilliman Member Posts: 3
Daredevil evade isn't working against champs with multiple projectile specials like Joe Fixit sp1, Punisher sp1 &2. I can parry the special, Daredevil starts his auto evade but then for ones he does not evade, instead of the block activating from the parry (and block being continuously held during the evade process) Daredevil classic is eating the last 1-2 projectiles. Often times causing massive bleed.

Comments

  • bgillimanbgilliman Member Posts: 3
    Update, it appears to be an issue with any character that has evade. Just fought Miles Morales in arena with Punisher and same thing happened
  • EnderDraco58EnderDraco58 Member Posts: 957 ★★
    There was already a thread like this, but on stark spidey. I'll just restate everything said there:
    When you dodge back, there is a brief period of lag before you can put up your shield. Because of this, daredevil will dodge back, take the lag time, and therefore get hit by the projectiles. This only happens against rapid-fire projectiles because, as I said, the time is very short, meaning that any other slower attack will not be able to catch Daredevil before his shield comes up
    I am also completely against this, and am hoping the lag time will be reduced, if not eliminated, in the next patch.
    (This is completely my own idea on the matter, might not be true.)
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